Garry's Mod

Garry's Mod

Simple NPC Overhead Info
目前顯示第 1-10 項,共 13 項
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更新:2024 年 6 月 17 日 @ 上午 4:36
tochnonement 發表

- Removed unnecessary font

更新:2024 年 6 月 17 日 @ 上午 4:34
tochnonement 發表

- Got rid of debug.getregistry
- Fixed an error

更新:2023 年 3 月 30 日 @ 上午 10:36

更新:2023 年 3 月 30 日 @ 上午 10:26

- Added support for Lambda Players
- Added a new option to hide healthbars over fake players (ZetaPlayers, LambdaPlayers)
- Fixed an issue with NPCs that have over 32,767 HP

更新:2022 年 8 月 30 日 @ 上午 1:35

- Now invisible NPCs doesn't draw the healthbar
- New option to disable the feature mentioned above

更新:2022 年 5 月 27 日 @ 下午 1:46

  • Improved health listener.
  • Added different colors for the health's bar depending on relationships between player and npc.
  • Added new customization options - now you can configure colors for neutral, friendly and hostile relationships.
  • Added a convar for serverside to disable custom health listener (sv_snoi_custom_health_listener).
  • Fixed name catching for npcs from Zeta Players.

更新:2022 年 5 月 16 日 @ 下午 10:03

  • Zeta Players Support
  • Fixed info stuttering while NPC is running

更新:2022 年 5 月 16 日 @ 上午 11:55

  • Improved health listener.
  • Added a color picker to change the health bar's color.
  • Added an option to change the health bar's width.
  • Added an option to change the offset's limit.
  • Fixed potential error with missing variable.
  • Changed net variable broadcasting method, now it sends network messages only for players who able to see a npc.

更新:2022 年 5 月 15 日 @ 上午 4:58

更新:2022 年 5 月 15 日 @ 上午 4:53