Garry's Mod

Garry's Mod

Simple NPC Overhead Info
Ergebnisse 1–10 von 13
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Update: 17. Jun. 2024 um 4:36

- Removed unnecessary font

Update: 17. Jun. 2024 um 4:34

- Got rid of debug.getregistry
- Fixed an error

Update: 30. Mrz. 2023 um 10:36

Update: 30. Mrz. 2023 um 10:26

- Added support for Lambda Players
- Added a new option to hide healthbars over fake players (ZetaPlayers, LambdaPlayers)
- Fixed an issue with NPCs that have over 32,767 HP

Update: 30. Aug. 2022 um 1:35

- Now invisible NPCs doesn't draw the healthbar
- New option to disable the feature mentioned above

Update: 27. Mai 2022 um 13:46

  • Improved health listener.
  • Added different colors for the health's bar depending on relationships between player and npc.
  • Added new customization options - now you can configure colors for neutral, friendly and hostile relationships.
  • Added a convar for serverside to disable custom health listener (sv_snoi_custom_health_listener).
  • Fixed name catching for npcs from Zeta Players.

Update: 16. Mai 2022 um 22:03

  • Zeta Players Support
  • Fixed info stuttering while NPC is running

Update: 16. Mai 2022 um 11:55

  • Improved health listener.
  • Added a color picker to change the health bar's color.
  • Added an option to change the health bar's width.
  • Added an option to change the offset's limit.
  • Fixed potential error with missing variable.
  • Changed net variable broadcasting method, now it sends network messages only for players who able to see a npc.

Update: 15. Mai 2022 um 4:58

Update: 15. Mai 2022 um 4:53