Garry's Mod

Garry's Mod

Black Mesa Weapons
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Uppdatering: 14 maj, 2022 @ 16:14

Added magnum 357
Added mp5
Added glock
Added spas12

Added original game particles (muzzle flashes and etc)

added entities for those weapons

pre final code revision (some things still remain a bit glitchy, but i'll fix them anyways)

Uppdatering: 11 maj, 2022 @ 4:08

fixed tau particles
revisited current code and make it a bit cursed

Uppdatering: 10 maj, 2022 @ 8:28

added rpg
added rpg pickup entity
added rpg missile entity

improved sprint handling

Uppdatering: 10 maj, 2022 @ 1:52

added "bmswep_disablesprintanims" console command
added rpg resources

improved sprinting behavior

various fixes

Uppdatering: 9 maj, 2022 @ 12:08

sprint animations was removed from c_hands versions of the weapons
i think i've break something in qc

Uppdatering: 9 maj, 2022 @ 12:03

oops

Uppdatering: 9 maj, 2022 @ 11:53

added sprinting animations

Uppdatering: 9 maj, 2022 @ 4:53

adjusted ammo/entities mass, so no more floating grenades and etc

bring back idle animations (hm.. probably running animations and etc will be added after rpg update)

Uppdatering: 9 maj, 2022 @ 4:11

oops forgot one
fix crazy physics on recently released snarks

Uppdatering: 9 maj, 2022 @ 4:05

Improved snark behavior, also fixed bite sounds