Garry's Mod

Garry's Mod

Black Mesa Weapons
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Update: May 14, 2022 @ 4:14pm

Added magnum 357
Added mp5
Added glock
Added spas12

Added original game particles (muzzle flashes and etc)

added entities for those weapons

pre final code revision (some things still remain a bit glitchy, but i'll fix them anyways)

Update: May 11, 2022 @ 4:08am

fixed tau particles
revisited current code and make it a bit cursed

Update: May 10, 2022 @ 8:28am

added rpg
added rpg pickup entity
added rpg missile entity

improved sprint handling

Update: May 10, 2022 @ 1:52am

added "bmswep_disablesprintanims" console command
added rpg resources

improved sprinting behavior

various fixes

Update: May 9, 2022 @ 12:08pm

sprint animations was removed from c_hands versions of the weapons
i think i've break something in qc

Update: May 9, 2022 @ 12:03pm

oops

Update: May 9, 2022 @ 11:53am

added sprinting animations

Update: May 9, 2022 @ 4:53am

adjusted ammo/entities mass, so no more floating grenades and etc

bring back idle animations (hm.. probably running animations and etc will be added after rpg update)

Update: May 9, 2022 @ 4:11am

oops forgot one
fix crazy physics on recently released snarks

Update: May 9, 2022 @ 4:05am

Improved snark behavior, also fixed bite sounds