Project Zomboid

Project Zomboid

APEXMAKER
Se afișează 11-20 din 20 intrări
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Actualizare: 17 iun. 2022 @ 10:38

Added: Applebran, Ashen Wood, Christmas Village, Dead in Hong Kong, Elysium Island, Valhalla Community Safe Zone, Monmouth County, TWD Prison.
Removed Due To Conflicts: Survivor Warehouse, Overfield Lane Bunker.

*Grapeseed is still in there, but the custom tiles for it still elude me. Still on the to fix.

All (included) in-game maps should be functional.

Actualizare: 11 iun. 2022 @ 13:22

Re-added The Mall, with my custom fixes.
It no longer breaks things!

Actualizare: 8 iun. 2022 @ 16:25

The Mall (South Muldraugh) was removed.
It broke all vehicle spawns across custom maps (impressive).

Actualizare: 5 iun. 2022 @ 8:14

0.9.5: Fixed Kingsmouth AGAIN (derped this one!)

Actualizare: 4 iun. 2022 @ 8:55

Removed two maps to accomodate the expanded PitStop, Base Kraz, Wasteland Town.
Updated to include all the new toys in the expanded PitStop.

Actualizare: 3 iun. 2022 @ 18:03

0.9.3 Fixes:
Kingsmouth is whole again.

Good News/Bad News:
After testing with only the original stand alone map mods in 41.71...
Good: The Greenleaf biker bar is now repaired!
Bad: The missing tiles in the houses in Greenleaf are in the original map, not from this tool.
Bad: The missing crate tiles in Fort Redstone are in the original map, not from this tool.

Maps Removed:
North Shore of the River
Far Lands House
Riverside House

Maps Added:
Delta Creek Munitions
Riverwood
Christmas Village
Fort Rock Ridge
The Mall
Coryerdon
Bendy's Bunker
McCoy's Bunker
Northwest Blockade - MAY NEED TO TWEAK .XML.BIN
Trimble County Power Station & La Grange
Rabbit Hash, KY

Misc:
When I tested standalone vs ApexMap areas for Fort Knox vehicle spawns were working.
Maybe RNG messed with us. Keep monitoring and let me know.

Actualizare: 12 mai 2022 @ 18:03

0.9.2

Fixed Vehicle Spawn Issue

Added North Shore of the River, removed Riverside Water Base

Started working on the in game maps for New Denver, Silverton, Rossebery.
They "work" but I still need to refine the boundaries of the maps to get them just right.

Also started to integrate InGameMaps, but still not sure how needed it is.

Actualizare: 4 mai 2022 @ 14:13

Remediated several issues with whitespace and special character handling.
Several files were refusing to copy from and to the right places due to them not existing.
A few additional files added to the copy process.

Still can't find the cause of those two dang 'do' errors. Still don't affect the end product.

Actualizare: 1 mai 2022 @ 15:57

Actualizare: 1 mai 2022 @ 15:16