Total War: WARHAMMER III

Total War: WARHAMMER III

Ultra Aggressive & Smart AI
Zobrazuje se 31–40 z 97 položek
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Aktualizace: 8. říj. 2024 v 5.24
provedl Hecleas

New improvement to the aggressive and active aspect of the AI

Aktualizace: 30. zář. 2024 v 18.59
provedl Hecleas

Aktualizace: 28. zář. 2024 v 15.31
provedl Hecleas

Aktualizace: 28. zář. 2024 v 14.55
provedl Hecleas

-Fixed the bug known in the game since its release: the AI ​​which allows itself to die of attrition during a siege, now there is a 50% chance that the AI ​​forces an attack exit, even if it does not does not have enough strength (does not interfere with the AI's strength judgment)
-Another AI improvement
-Adjustment of some values

Aktualizace: 26. zář. 2024 v 21.41
provedl Hecleas

Aktualizace: 25. zář. 2024 v 7.10
provedl Hecleas

-A much more defensive AI in the face of the threat
-The AI ​​will juggle properly between attacking at the right time or defending what must be defended
-The AI ​​will no longer make placements or suicidal attacks like in the past.
-the AI ​​will want to recover recently lost colonies if it is close enough to its armies.
-the AI ​​will defend/attack borders with enemies and enemies with the main threat.
-The AI ​​will retreat to neutral territory to regenerate the life of its damaged troops
-The AI ​​will prioritize defending a colony that is under siege.
-the AI ​​will recruit even more elite units.
-The AI ​​will have a greater dislike for factions that it does not like close to it (Greater importance for proximity)
-the AI ​​will no longer be forced into action in a suicidal manner.
-The AI ​​will launch group attacks in stacks of armies.
-The AI ​​will withdraw when it sees that it does not have the necessary forces (exception to defend a colony)

Aktualizace: 25. zář. 2024 v 6.51
provedl Hecleas

Aktualizace: 4. zář. 2024 v 16.39
provedl Hecleas

Aktualizace: 20. srp. 2024 v 14.24
provedl Hecleas

Aktualizace: 3. srp. 2024 v 14.15
provedl Hecleas

-Resolved problem with the AI ​​not colonizing abandoned colonies, from now on they will colonize them.
-Improvement of small elements which will always be a plus on the behavior of the AI.

(Still waiting for CA to fix AI WH3, sorry for the issues still present.)