Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III - RISE OF THE RAT
Visar 1–10 av 198 poster
< 1  2  3 ... 20 >
Uppdatering: 28 sep @ 23:43

- Several skills trees fixes.

Uppdatering: 26 sep @ 0:13

- Morathi dilemma effects will affect specific untis only and not everyone as intended.

Uppdatering: 25 sep @ 6:12

- Scripts fixes.

Uppdatering: 23 sep @ 23:38

- Nakai scrap missing bug fixed.
- Some skills fixes.

Uppdatering: 23 sep @ 4:22

- 6.3.1 update fix.

Uppdatering: 22 sep @ 5:28

- Nakai weird stuff fixed.

Uppdatering: 21 sep @ 23:30

- Missing landmarks added.
- Unique plague from unusual location fixed.
- Skaven technology wont cost food anymore but gold instead or have negative income of food. Resource sadly is still using WH2 scripting and is very buggy.
- Few characters skill trees fixed.

Uppdatering: 21 sep @ 7:19

- Blessed units caps fixed.
- Nakai missing hero teleportation fixed.
- Khalida projectiles bug fixed.
- Small texts fixes.

Uppdatering: 19 sep @ 3:19

SFO: Grimhammer III ver. 1.40
RISE OF THE RAT

Changelog:
https://docs.google.com/document/d/14MC1sQ6QGu_IuSzvv_HEj2P87Lbb7rNZVdPaDWGHEtY

Uppdatering: 18 sep @ 13:14

SFO: Grimhammer III ver. 1.40
RISE OF THE RAT

Changelog:
https://docs.google.com/document/d/14MC1sQ6QGu_IuSzvv_HEj2P87Lbb7rNZVdPaDWGHEtY