Stellaris

Stellaris

[JP localize and modernization] EUTAB - Ethos Unique Techs and Buildings
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更新于:10 月 21 日 上午 6:58
作者:FebHare

- Updated to Stellaris 4.1.6.
-- "Slave Pop Resource Output" modifier is replaced by "Job Efficiency for Slave".

更新于:10 月 4 日 上午 12:05
作者:FebHare

Fixed on Ministry of the Interior and Ministry of the Shroud in tankbound empires have clerk job slots weren't replaced with production overseer job slots.
I figure it works but didn't confirm. It is required Biogenesis DLC.

更新于:10 月 3 日 上午 7:48
作者:FebHare

- Fixed issues on Cloning Complex building.
-- Now Cloning tradition (Biogenesis DCL) can unlock it. Thank you Xahkarias for report.
-- Now it can have "Clone Soldier Pops Sustained" modifier like vanilla clone vat.

更新于:9 月 23 日 上午 3:13
作者:FebHare

- Updated to Stellaris 4.1.

更新于:8 月 21 日 上午 5:57
作者:FebHare

- Updated for Stellaris 4.0.22.

更新于:8 月 7 日 上午 7:17
作者:FebHare

- Fixed Field Research Initatives technology has Researcher job slots. Now this tech has Physicist, Biologist and Engineer job slots per 50 Pops.
- Updates and fixes on buldings.
-- Introduce job/XXX_add inline scripts on many places.
-- Changed Gestalt job slots from Project Support Lab, from 600 Engineering Subroutines to "400 Engineering Subroutines and 200 Coodinators" (same amount of regular empires).
-- "Gaia District Housing" modifiers are displayed as 500 or 600, not 5 or 6.
-- Removed job_head_researcher_effect_desc from Foundation Institute Genetic Data Vaults and building.
-- Removed job_clerk_effect_desc from Planetary Parliament building.
-- Ecology Preserve buildings in memorialist empires now have job_death_chronicler_effect_desc.
-- Changed job slots from Automation sector Lab, from "500 replicator or 300 Roboticist" to 400 jobs.
-- Fixed Genetic Data Vaults has only 2 "Genetic Chronicler" Job slots.

更新于:7 月 23 日 上午 2:50
作者:FebHare

- Added Sanctified Lands effects to Xeno Cultural Quarter and Planetfall Shrine buildings.
- Divided cyborg / synthetic Ascension Path Technologies. Each fanatic ethic and AP have 1 Technology now.
- Cyborg AP Technologies are unlocked by Augmentation Bazaars Civic or Cybernetic Creed Origin also.
- Synthetic AP Technologies are unlocked by Synthetic Fertility Origin also.
- Fixed megacorps couldn't have any edict Technologies. Now they can have them as Oligarchics.

更新于:7 月 20 日 下午 9:16
作者:FebHare

Changed Frontier Settlement (and upgraded ones) modifiers, from Structure cost -10% and Building build speed +15% to Max Districts +1.

更新于:7 月 20 日 下午 6:31
作者:FebHare

- Updated for Stellaris 4.0!

更新于:2024 年 10 月 30 日 上午 3:56
作者:FebHare

ステラリス 3.14.1での動作確認完了。