Arma 3
WebKnight's Zombies and Creatures
Hiển thị 11-20 trong 25 mục
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Cập nhật: 29 Thg12, 2022 @ 10:47am

Added new zombie type: Shambler with Melee weapon
Added ability to spawn corrupted body through eden and Zeus

Cập nhật: 7 Thg09, 2022 @ 1:11pm

Fixed the damage with ace

Cập nhật: 7 Thg09, 2022 @ 9:29am

Added new creature:
Corrupted (Headcrab a like creature that takes contol of someones body)

Fixed:
A few issues when Zombies were not reciving Melee Damage
ItemInfo.Scope problem
Zombie uniforms were appering in an arsenal

Cập nhật: 18 Thg08, 2022 @ 1:45pm

Forgot to add an idle sounds to Smasher

Cập nhật: 18 Thg08, 2022 @ 1:24pm

Added new special infected:
Smasher - a boss type mutated creature. Can throw rocks, jump, destroy literally everything on his path. Can be fully customized through addon options.

Fixed:
Bloaters can now damage vehicles
Melee damage now properly work on leapers
Leapers damage can now be customized via addon options

Cập nhật: 22 Thg06, 2022 @ 5:10am

Small update:
Zombies now do not go unconscious while using PIR
You can now disable zombie grabbing ability in addon options
Special infected now can use custom sounds

Cập nhật: 15 Thg04, 2022 @ 10:58am

ACE3: Fixed an issue when zombie biting attack was doing vanilla damage instead of ACE one

Cập nhật: 9 Thg04, 2022 @ 7:20pm

Zombies small patch
Fixed:
Pathfinding problems whenever you give waypoints to the zombies from Editor, they work fine now
Necroplague zombies now do not attack my zombies if they are in a same side

Necroplague mod was updated as well, now you can set so all of the ressurected zombies will use my AI and animations (Thanks devourerking23 and his team!!!)

Cập nhật: 7 Thg04, 2022 @ 6:03am

Forgor to update Triggerman and Bloater zombies type

Cập nhật: 7 Thg04, 2022 @ 5:56am

Small hotfix for Zombies
Fixed:
Select a proper unit problem solved (hopefully)
Skeleton check is back again.