Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
186개 중 21~30개 표시 중
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업데이트: 2025년 8월 25일 오후 9시 23분
작성자: JaceX

Fixed an accidental name bug that was added.

업데이트: 2025년 8월 25일 오후 9시 10분
작성자: JaceX

Added 50 names to various namelists, especially Judea. Updated Chremonidean war event to not have Aetolian League at war with Macedonia since that didn't happen.

업데이트: 2025년 8월 25일 오후 1시 12분
작성자: JaceX

Adjusted barbarian AI battle formations to move up ranged and cavalry units, adjusted Hannibal event to have more effective army spawns

업데이트: 2025년 8월 24일 오후 10시 29분
작성자: JaceX

Added Punic Wars event to represent the 1st Punic War in Sicily, added units (including the new Demon Hunters unit) to Caucasian rosters (Iberia/Colchis/Ardhan), added health/water buildings to Eastern/Carthaginian cultures, added more respawn handling for re_emergent factions, fixed up some localization here and there

업데이트: 2025년 8월 21일 오후 10시 42분
작성자: JaceX

Added 20 names (mainly for Cappadocia and Atropatene), added several units to various minor Eastern factions, adjusted mercenary recruitment (in settlements) to match with AI mercenary recruitment to limit Cretan Archer spam, updated Atropatene characters to be more historically accurate, made all factions playable on the custom battle screen

업데이트: 2025년 8월 20일 오후 9시 33분
작성자: JaceX

Update to how religion works, characters have a small chance to be converted to local religions, Pontus and Bithynia now have more religion dependent recruitment, new units for Pontus, adjusted default battle AI to engage in combat at slightly farther distances, fixed some text localization errors, allowed for Hellenic temples to be built up to tier 6 for Bithynia and Pontus, reduced Marian Reform requirement from 5 huge cities under Roman control to 4 huge cities under Roman control

업데이트: 2024년 12월 23일 오후 8시 35분
작성자: JaceX

Minor update, change barbarian hordes to have way less peasants and more infantry/cavalry. Changed True Roman trait texts to be True Citizen so that the trait can be used for both Roman and Carthaginian factions. Updated trait triggers so that senate related traits only apply to senate and adirim factions. Updated senate diplomacy script to also include alliances (which also affects protectorates).

업데이트: 2024년 12월 17일 오후 10시 47분
작성자: JaceX

Update script to kill off hordes that are stuck. (If the horde hasn't moved in a while, they will eventually be killed off)

업데이트: 2024년 12월 15일 오후 11시 08분
작성자: JaceX

Update the religion script to make it easier for folks

업데이트: 2024년 12월 14일 오후 9시 01분
작성자: JaceX

Change up religion conversion by making temples have more influence and limiting agents to 1 of each type per settlement (this was due to some complaints of agent spam).