Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
141-150 van 186 items weergegeven
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Update: 25 nov 2023 om 10:17
door JaceX

Minor fix to Cimmeria - they were missing general's bodyguard units at the start.

Update: 24 nov 2023 om 15:27
door JaceX

Minor update to re-add the script and change up relations to make allies where we used to have protectorates. Also added another heir in case that helps.

Update: 24 nov 2023 om 10:44
door JaceX

Remove the campaign script again.

Update: 23 nov 2023 om 15:36
door JaceX

Re-added campaign script without any console commands (religion is back in the game). Added in German localisation provided by Sabura. Added credits. Added some character names. Added recruitable generals that match Rome Expanded standards.

Update: 20 nov 2023 om 20:38
door JaceX

Added over 80 heirs to various factions for continued campaign longevity. Corrected various campaign AI variables that may have been causing inactive behavior.

Update: 14 mei 2023 om 19:55

Removed campaign script. This is just a test to see if the script was what was causing save corruption issues.

Update: 4 mei 2023 om 21:11

Update that fixes over a dozen map errors, adds a few more names, corrects a few localizations, and some other random adjustments

Update: 1 mei 2023 om 0:24

Removed hording from all factions, fixed a few event name issues, added more names, fixed a few random things like empty lines in text files and starting core attitudes between factions

Update: 16 apr 2023 om 18:33

Added hording for all factions to give more interesting gameplay and survivability. Chose this instead of shadows because shadows have a tendency to do more damage to the primary faction rather than help them. Also added many more Italic names and a Britonic name. A lot more text translating for all the various languages.

Update: 8 apr 2023 om 19:11

Minor trait trigger update to handle the new traits when characters are bribed