Garry's Mod
DSteps: Dynamic Footsteps
Mostrando 1-9 de 9 aportaciones
Actualización: 1 JUN 2022 a las 21:42

Fixed crowbar impact sounds not playing correctly

Actualización: 1 JUN 2022 a las 12:31

Hotfix for prop impact sounds not playing. I'm so fucking STUPID

Actualización: 30 MAY 2022 a las 22:00

  • Separated default sound masking from PlayerFootsteps hook, fixing many addon compatibility issues
  • Addon now functions 100% clientside in mutliplayer

Actualización: 22 ABR 2022 a las 15:53

Fixed shuffle sounds being replaced with sprint/landing sounds shortly after jumping.

Actualización: 23 MAR 2022 a las 13:40

  • Footstep sounds now originate from the player instead of the calculated foot
  • Reduced distance between simulated feet
  • Fixed fidget sounds playing when leaving crouch/walk after running

Actualización: 22 MAR 2022 a las 13:03

Hotfix for default footsteps playing on the client in multiplayer

Actualización: 22 MAR 2022 a las 12:57

  • Reworked "high heels" concrete walk sounds
  • Pitched down all tile sounds
  • Footstep sounds are derived from the original sound when the correct material can't be found, reducing the amount it defaults to the dirt sound
  • Chain link walking sounds are no longer replaced
  • Time between landing footsteps now correlates with landing speed

Actualización: 20 MAR 2022 a las 19:18

Hotfix for duplicated sounds and error spam in multiplayer

Actualización: 20 MAR 2022 a las 14:58