Garry's Mod

Garry's Mod

DSteps: Dynamic Footsteps
Viser 1–9 av 9 bidrag
Oppdatering: 1. juni 2022 @ 21.42

Fixed crowbar impact sounds not playing correctly

Oppdatering: 1. juni 2022 @ 12.31

Hotfix for prop impact sounds not playing. I'm so fucking STUPID

Oppdatering: 30. mai 2022 @ 22.00

  • Separated default sound masking from PlayerFootsteps hook, fixing many addon compatibility issues
  • Addon now functions 100% clientside in mutliplayer

Oppdatering: 22. apr. 2022 @ 15.53

Fixed shuffle sounds being replaced with sprint/landing sounds shortly after jumping.

Oppdatering: 23. mars 2022 @ 13.40

  • Footstep sounds now originate from the player instead of the calculated foot
  • Reduced distance between simulated feet
  • Fixed fidget sounds playing when leaving crouch/walk after running

Oppdatering: 22. mars 2022 @ 13.03

Hotfix for default footsteps playing on the client in multiplayer

Oppdatering: 22. mars 2022 @ 12.57

  • Reworked "high heels" concrete walk sounds
  • Pitched down all tile sounds
  • Footstep sounds are derived from the original sound when the correct material can't be found, reducing the amount it defaults to the dirt sound
  • Chain link walking sounds are no longer replaced
  • Time between landing footsteps now correlates with landing speed

Oppdatering: 20. mars 2022 @ 19.18

Hotfix for duplicated sounds and error spam in multiplayer

Oppdatering: 20. mars 2022 @ 14.58