Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

229 BC: Paced campaign (DEI)
กำลังแสดง 121-130 จาก 318 รายการ
< 1 ... 11  12  13  14  15 ... 32 >
อัปเดต: 26 เม.ย. 2024 @ 6: 28am
โดย ERT

อัปเดต: 25 เม.ย. 2024 @ 11: 34am
โดย ERT

อัปเดต: 24 เม.ย. 2024 @ 6: 20am
โดย ERT

อัปเดต: 23 เม.ย. 2024 @ 11: 03am
โดย ERT

อัปเดต: 23 เม.ย. 2024 @ 8: 57am
โดย ERT

อัปเดต: 18 เม.ย. 2024 @ 10: 34pm
โดย ERT

- Fixed Profunis base event chance from 50% to 3%
- Changed the ai offer vassalage condition from Profundis and reverted to default DEI
- Fixed Roman military building food consumption
- Increased generic local culture conversion by 25%.
- Imported and revised building effect related to culture penalty/conversion from Profundis
- Increased temple conversion by 50% for all cultures.
- Increased military building conversion by 50% for all cultures.
- Wonder conversion increased by 100%
- Special capital conversion increased by 100%
- Barbarian city/port conversion increased by 25%
- Eastern city/port conversion increased by 5% but incurs less penalty from foreign culture
- Hellenic city/port conversion increased by 50%
- Roman city/port conversion increased by 35%
- Eastern, Hellenic and Roman industry conversion decreased by 10%
- Barbarian industry (weapon/armour maker) conversion increased by 50%
- Barbarian, Eastern and Hellenic water buildings conversion increased by 25%
- Roman water buildings conversion increased by 50%
- Lowered AP cost for all stances
- Agent/general xp up to level 5 is less, level 6-10 require more xp

อัปเดต: 18 เม.ย. 2024 @ 6: 05pm
โดย ERT

อัปเดต: 18 เม.ย. 2024 @ 2: 10pm
โดย ERT

อัปเดต: 17 เม.ย. 2024 @ 11: 06am
โดย ERT

อัปเดต: 16 เม.ย. 2024 @ 8: 42am
โดย ERT

Startpos changes:

Diplomacy
- Rome and veniti start with non aggression pact instead of defensive alliance.
- Carthage start with an military alliance with Carpetani
- Epirus starts as a client state of Ardeai

Settlements
- Rome start with more fishing ports and temple of mercury on Sicily.
- Carthage, Seleucid and Ptolemy start with developed food buildings (agora, fishing and cattle farms).
- Epirus start with limited recruitment options but more developed settlement.

Armies
- Rome starts with additional hastati, principies and triarii in latium and 2x hastati on sicily.
- Carthage (Hannibal) start with +2x elephants and sacred band hoplites
- Macedon start with additional companion cavalry and pikemen
- Seleucid and Ptolemy starts with additional pikemen.
- Ardeai starts with more infantry for their invasion army
- Pontus starts with additional militia units.
- Boii starts with a full stack encamped somewhere in the Medhlan region.
- Epirus starts with a skeleton army (Recently decimated by Ardeai)

General changes:

- increased the food bonus for imperium 1,2 and 3
- Forum food buildings provide slightly more food
- Supply buildings consume less food.
- Carthaginian infantry is cheaper, late infantry is slightly better
- Upkeep for all units decreased by 5%
- Fortify stance incurs less upkeep cost (more so for Rome)