Cities: Skylines

Cities: Skylines

ACME 0.6.5
Mostrando 1-10 de 17 aportaciones
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Actualización: 27 JUL 2023 a las 23:43

0.6.5
  • Adjust translation strings
  • Update AlgernonCommons

Actualización: 15 ABR 2023 a las 5:45

0.6.4
  • Add far clipping option (thanks, Deeheks!)
  • Rearrange options panel
  • Move slider tooltips to below slider (to avoid covering value textfield

Actualización: 14 DIC 2022 a las 4:52

0.6.3
  • Add detailed debugging logging option
  • Implement common translations
  • Update AlgernonCommons

Actualización: 14 DIC 2022 a las 4:37

Revert to 0.6.2.

Actualización: 14 DIC 2022 a las 4:24

0.6.3 upload attempt (failed).

Actualización: 15 NOV 2022 a las 4:07

0.6.2
  • Update AlgernonCommons

Actualización: 13 OCT 2022 a las 0:50

0.6.1
  • Stepped rotation keys (default ctrl-X and ctrl-Y) are now configurable
  • Add editor position saving
  • Improve save/restore position key handling when control key is continually held down
  • Change camera rotation reset X-rotation to 0 degrees

Actualización: 10 OCT 2022 a las 19:25

0.6
  • Add customizable shadow calculation parameters
  • Add patch to restore vanilla shadow calculation values when custom mod values are applied
  • Add stepped rotation hotkeys (ctrl-X and ctrl-Y) with modifiers (shift/alt)
  • Add configurable hotkey to reset camera rotation
  • Add option to reset FPS key settings to game values
  • Decreased minimum Field of View to 5
  • Add sound effect when a camera position is saved
  • Overhaul options panel layout

Actualización: 10 AGO 2022 a las 17:59

0.5.2; implement AlgernonCommons; update UUI

Actualización: 18 JUL 2022 a las 19:43

0.5.1; add absolute movement keys to FPS mode; add option to disable automatic camera rotation when following a target; move to MoveIt now aligns camera with selection; enforce current camera attributes when restoring saved camera position