Call to Arms

Call to Arms

WarFighter Modification - Total Overhaul
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Güncelleme: 2 May 2024 @ 1:56

Hotfix version v.07l3c beta

- MAJOR UPDATE: Added detection radius or spotting capability for small arms with 3-4x optic and above. They can detect enemy units through the fog of war when aimed at the area around enemies, making scoped weapons to be even better than before
- Redone vision cones for breeds. Different breeds or personnel have different visions and spotting capability depending on how trained they are, as well as situational awareness
- Fixed MK46 Mod 1 using M249 PIP's stats (now it uses its own)
- Fixed AK-74M Zenitco not having reduced detection rate with suppressors
- Added hitboxes/volumes to shoulders and arms of human models (bullets can now hit the shoulders and arms instead of passing through)
- Added tree exploding mechanic from GoH (Thanks to Cynicus_Nihilisticus_Paradoxus for the port)

// IMPORTANT NOTICE // If you are using extended range/reduced DC accuracy addon prior to this update, replace your extended range/reduced DC accuracy addon in the resource folder with the updated one outside it!

Güncelleme: 1 May 2024 @ 5:00

Hotfix version v.07l3b beta

- Various bug fixes
- Added semi/auto select fire mode for infantry (can be toggled from the action bar) [Credit to ALC Team for the code and interface]
- Added AUG A1 and F88 Austeyr as exotic rifles (can be found on specific breeds within GRM and UAF)
- Replaced TT-33 with Type 54 pistols in GRM
- Fixed "telescope" ability not working for DMRs and sniper rifles
- Added 12 Gauge slug shells for breachers with shotguns
- Reduced amount of damage for 12 Gauge 00 Buckshot
- Added BRDM-2M with ZPU (credit to Av1ra for the creation)
- Added retextures for RGF infantry skins (credit to Av1ra for the humanskins and retexture)
- Minor localization fix

// IMPORTANT NOTICE // If you are using extended range addon prior to this update, replace your extended range addon in the resource folder with the updated one outside it!

Güncelleme: 30 Nis 2024 @ 7:18

Hotfix version v.07l3 beta

- Replaced existing body armor model with armor plate model (courtesy of Ruemc)
- Added AMD-65 and Zijiang M99
- Added Nokia Cellphone (detonator)
- Added Technical VBIED and new suicide bomber units
- UAF T3 infantry now wear Level III plates instead of Level IV
- New VBIED vehicle models with new detonation effects
- Suicide bombers come in two men -- the bomber and the assistant. The assistant is better armed and has a Nokia that can be used to detonate the bomber
- Added WarFighter Modification's banner to main menu UI
- Localization structure update for easier localizing to other languages
- Different levels of armor plates now weigh differently and have different inventory size
- Few GRM breeds have altered loadouts
- Added GRM suicide bombers, heavy suicide bombers, and heavy sniper squad purchases
- BMP-1AM fixed gun depression
- Added new textures for GRM BMP-2
- Added more details to GRM T-55A
- There is a meme background embedded within the Nokia Cellphone btw

Güncelleme: 28 Nis 2024 @ 7:21

Hotfix version v.07l2 beta

- MAJOR UPDATE: Added experimental body armor system that is still under development. Various breeds now use different armor plates/vests depending on what they get by their faction's TOE. The type of armor plates are based off NIJ armor protection levels of IIA, II, IIIA, III, and IV
- Added armor plates/vests of varying levels (special thanks to Sea Knight and ALC Team for the vest model. Will be used as substitute until we import models of armor plates)
- Fixed MT-12 Rapira not being able to reload in indirect fire mode
- Added body_armor.ext in properties
- Tweaked human.inc to accommodate for the new armor system
- Armor only reduces damage on torso shots, so damage to the heads, thighs, and lower legs are still unprotected by armor
- Armor plates/vests can be looted and equipped as protection
- Reduced 40mm and VOG-25 grenade rounds from 20 to 12 grenade rounds for breeds with grenade launchers
- Updated all Vanilla and DLC campaign missions to have up-to-date unit loadouts and added a few extra vehicles and weapons in them
- Minor localization fix
- Added Type 54 pistol (Chinese copy of TT-33)
- Increased reliability of PPSh-41

Güncelleme: 27 Nis 2024 @ 19:04

Unnamed Hotfix:

- Fixed MT-12 Rapira and 2A65 Msta-B not appearing and buildable properly in all game modes
- Minor localization tweaks

Güncelleme: 27 Nis 2024 @ 6:42

Hotfix version v.07l1 beta

- Added BMP-1AM to RGF (special thanks to Av1ra for providing the vehicle)
- Added PPSh-41 (drum), SVT-40, and TT-33 as legacy WW2 weapons (can be found on Rebels and GRM)
- Added T1 Militia Squad for Rebels
- Added new 40x46mm and VOG-25 grenade round models and resize in inventory
- OPFOR supply zones are able to resupply 7.62x25mm Tokarev ammunition
- Replaced GRM T2 Marksman's Makarov PM with TT-33
- Added TT-33 as sidearms to GRM T1 and T1b squad leaders
- GRM T1 grenadiers now carry the PPSh-41

Güncelleme: 25 Nis 2024 @ 7:17

Hotfix version v.07l beta

- Added extra localization for types of vehicles (Vehicles will be displayed with the name of their types, such as MBT, IFV, APC, MRAP, etc)
- Increased armor values of M10 Booker and SPz Puma (Do not expect them to absorb 100mm tank guns, still)
- Supply zones are now faction-dependent in terms of what they can supply. For example: You cannot refill 125mm gun shells from American ammo trucks anymore, and vice versa.
- Slightly increased price of M10 Booker
- Adjusted SPz Puma to has more correct ammunition loads
- Added SPz Puma variant -- now there are two variants, S1 and non-S1
- Reduced the likeliness of AI to spam vehicles in standard game modes
- Added MG4 (Optic) with 1000-round belt for SPz Puma's coaxial MG

Güncelleme: 22 Nis 2024 @ 8:03

Unnamed Hotfix

- Added 2A65 Msta-B Howitzer for RGF
- Added MT-12 2A29 Rapira field gun for RGF and Rebels
- Added 2S25M Sprut-SDM1 tank destroyer for RGF
- Added PT-76B for GRM and Rebels
- Improved stabilizer on M10 Booker to be the same level as the M1A2 SEP
- M1A2 SEPv2/v3 Abrams CROWS now can automatically engage on their own (AI) when in advanced direct control mode while player is operating the main gun and coaxial MG

Güncelleme: 21 Nis 2024 @ 5:22

Hotfix version v.07k2b beta

- Added proper shotgun buckshot pellet spread (special thanks to SeaKnight and ALC/ASV Team for assisting and providing)
- Fixed D-20 howitzer gun rotation (special thanks to LD for the fix)
- Fixed designation on M982 Excalibur 155mm shell
- Increased T-80BVM armor values to more accurate specification
- Fixed Apache's 30mm chain gun to have 1200 round capacity

Güncelleme: 21 Nis 2024 @ 5:09