Left 4 Dead 2

Left 4 Dead 2

Anon Survivors
正在显示第 1 - 10 项,共 10 项条目
更新于:2023 年 10 月 14 日 下午 12:23

Version 2.1

- VGUI update

更新于:2023 年 9 月 16 日 下午 12:14

Version 2.0

- Removed "Light" models

- Redesigned the helmet to emulate in-real-life ski helmets and goggles.

- Ingame models now use Ellie's DMG code, with "only gets worse" enabled.

- Updated all VGUI to follow the new brand new models.

- Fixed a bug with Bill not creating a ragdoll upon death. (He was missing his ragdoll animation line in the correct spot. There were no animation bugs prior because the sequences were still displaced exactly as needed, which rendered this bug hidden for a while.)

更新于:2022 年 4 月 22 日 下午 11:56

Version 1.6.1

- Fixed missing normal map texture call in balaclava vmt

更新于:2022 年 4 月 22 日 下午 11:49

Version 1.6

- Removed derlict texture file "riot_body_nmold"

- Fixed "cdmaterials" directory for light models

更新于:2022 年 4 月 22 日 下午 11:16

Version 1.5

- Redid glove mesh (looks nicer and is the original mesh that the UV was tied to)

- Redid body texture (removed ugly white stripes)

- Redid body model (modified helmet to look more like a real life "crash" helmet)

- Complete VGUI redo (as a result of having to redo all 3 things above)

- Body textures no longer have the "nocull" flag which causes rendering when inside the model

- Balaclava now has an actual real texture instead of ye olden beta texture from long ago

更新于:2022 年 3 月 30 日 上午 11:37

Version 1.4

- Forgot to declare "fidget" sequences for Zoey, she would play healing animations online when calm.

- Re-looked over everything

- Added fixed sequences for Ellis and Nick's military zoom animations

更新于:2022 年 3 月 28 日 下午 1:20

Version 1.3

- Added "select_survivors" vtf

- Added my own anim patch (Whoop!!!)

更新于:2022 年 3 月 26 日 上午 9:45

Version 1.2

- Modified bone weights on right pauldron

更新于:2022 年 3 月 16 日 下午 5:08

Version 1.1

- Added more stuff

更新于:2022 年 3 月 3 日 上午 2:08

Version 1.0

- Release