Barotrauma 潜渊症

Barotrauma 潜渊症

Enhanced Armaments
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更新于:2023 年 2 月 18 日 上午 8:48

Added:

- Reloading Fabricator (to finally put those empty mags to use)
- Renegade Marksman Rifle
- Mask Overlay to vanilla Ballistic Helmet (because it has a Visor)

Changed:

- Universal Damage Tweak (all guns do less damage but have higher chances for "critical" damage)

更新于:2023 年 2 月 12 日 下午 1:40

Resprited vanilla helmets (Specifically the Ballistic, Gunner's and Riot helmets because ever since they were changed they were inferior to the older sprites).

更新于:2023 年 2 月 12 日 上午 4:58

Added:

- Shell casings for autoloading weapons (Credit to M12 for the function)

Changed:

- Some Separatist loadouts (not a whole lot tbh)

The Neurotrauma patch will be updated with the Separatist loadouts and a new patch will be coming soon for Barotraumatic's outpost npcsets.

更新于:2023 年 2 月 11 日 上午 9:24

Fixed:

- Heavy Coilgun and MG Turret ammo boxes not being stored by AI

Changed:

- Preso Latex Machete balancing
- Prototype weaponry skill balancing (requirements are significantly higher)

更新于:2023 年 2 月 9 日 下午 4:30

Hotfix to CBRN and Heavy HAZMAT suit issues.

更新于:2023 年 2 月 6 日 下午 5:02

CBRN and Heavy HAZMAT suit now have oxygen tank slots.

更新于:2023 年 2 月 5 日 上午 6:39

Another update moment.

Changed:

- CBRN and Heavy HAZMAT suits now come with helmets

Fixed:

- Chemical PPE not working correctly against chemical weapons
- Soft vest inventory exploit for most inventories (I really should consider if all vests should have less inventory in them)

Removed:

- CBRN helmet and Heavy HAZMAT Headpiece (pretty obvious why)

更新于:2023 年 2 月 4 日 上午 5:41

Fixed:

- An oopsie or two in the text file

'Bout it :/

更新于:2023 年 2 月 3 日 下午 6:11

Nothing all that special this time around :/

Fixed:
- MXCA1 no-name
- AI unable to use vanilla revolvers

Removed:
- Large civ and army first aid kit (almost entirely irrelevant)

更新于:2023 年 2 月 1 日 上午 6:54

Update moment

Added:

- New logo (the old one was severely outdated)
- New Combat Hardsuit Sprites (Donated to me by Laserman, cool guy moment)

Fixed:

- (Almost) every problem caused by the new pre-1.0 patch (Brunhes Lineavirus and chemical weapons are still bricked, sorry :/)