Barotrauma
Enhanced Armaments
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Mis à jour le : 27 oct. 2023 à 1h25

Furry be Gone, the finest product in the Baro community

- Resprited Vanguard, Infiltrator and Protectorate helmets
- Nerfed Profuse Vomiting (it decays a lot faster)


Removed:

-Volatile Preso Latex Canister
- Noxcious Crystal
- Noxcious Ore (both were remnants of craftable alien weapons, was only good for deconstructing)

Mis à jour le : 26 oct. 2023 à 7h04

Added:

- Surgical Kit

- Combat Tourniquet

- Anthrax Artefact (I was ill and for some reason had this as an idea)

Changed:

- Added a delay on medical equipment, first aid kits now take some time before healing begins

- Fixed strange identifiers for NPC itemsets (how did i not notice them prior?)

- Removed some more redundant sounds (this will cause issues on first load and also with EHA FFE, i've already notified Shorty and he'll update his mod once available to)

Mis à jour le : 22 oct. 2023 à 8h12

Hotfix to a missing weapon sound and an overhaul to special rigs (they can support backpacks again, at the cost of massively decreased non-combat skills)

Mis à jour le : 21 oct. 2023 à 19h16

Added:

- Shotgun flashlights again

Changed:

- Removed some unused sounds and optimized legacy ammo spritesheet
- Removed tankfrag from Physicorium Piercing Shell
- Revamped Heavy SMGs (they now have magazine sprites and better flashlight positions)

Mis à jour le : 20 oct. 2023 à 11h57

Heavily nerfed Heavy Coilgun HE ammo (it now no longer 1 taps Hammerheads), fixed Semenov Artefact containment logic and buffed Caseless AR Incendiary magazines to be more viable.

Mis à jour le : 19 oct. 2023 à 10h01

One chonker of an update, with new war crimes included.

Added:

- Heavy Coilgun DU Ammo Box
- Railgun DU Shell
- Railgun DU Flechette Shell
- 40mm DU Slug Grenade
- Anti-Sub DU Grenade
- Railgun Nuclear MIRV Shell


Changed:

- Almost every magazine/cartridge recipe to reflect the new vanilla system (they're technically more expensive now)
- Overhauled Anti-Sub Physicorium Grenade (it now actually penetrates)
- Overhauled Artefact containment methods to reflect vanilla
- Removed ability for CBRN suit to contain items other than an oxygen tank
- Fixed Submarine Weapon and Ammo Fabricator UI scaling problems
- Revamped grenades (they now have grenade sounds and particle effects)
- Renamed Revolving GL to Oppressor GL
- Balanced GLs (single shot GLs now take time to reload, the Oppressor GL jams after ~8-12 consecutive shots)
- Revamped Piercing and Phys Piercing shell sprites

Removed:

- Devil's Blood Railgun Shell



ANY PROBLEMS MUST BE REPORTED TO THE ISSUES DISCUSSION, OR PING ME ON THE UNDERTOW DISCORD

Mis à jour le : 10 oct. 2023 à 16h43

Added:

- Renegade Precision Assault Rifle
- Contraband Container

Changed:

- Fix to broken conversation and null identifer in an NPC itemset

Mis à jour le : 8 oct. 2023 à 5h05

Added:

- More Conversations
- A few surprises for Strange Electromagnetic Emissions

Changed:

- Fixed burst fire for Precision Assault Rifle
- Made the Prototype SMG fire a hyperburst

Mis à jour le : 4 oct. 2023 à 10h50

Added:

- Domique


Changed:

- Resprited CBRN and Heavy HAZMAT suits and Renegade Uniform
- Resprited Coalition Oppressor Shotgun
- Separatist and Coalition spec ops armour is now no longer purchasable
- Conversations actually work now

Mis à jour le : 30 sept. 2023 à 11h22

Added:

- Portable Coilgun

- Added casing ejection for shotguns and bolt action rifles

- Changes to outpost NPC health and aimspeed