Serious Sam 4
Material Overhaul
กำลังแสดง 1-10 จาก 22 รายการ
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อัปเดต: 30 ก.ค. 2024 @ 7: 56am
โดย Roosev

General:
- Implemented cannonball explosion sound effects from SS3/Fusion.

อัปเดต: 11 เม.ย. 2024 @ 5: 06pm
โดย Roosev

General:
- Implemented Grenade Launcher and Grenade sound effects from SM.

อัปเดต: 18 พ.ค. 2023 @ 11: 55am

อัปเดต: 9 ก.พ. 2023 @ 11: 39am

General:
- Updated all effects to have consistent colours throughout.
- Severely improved effect rendering order.
- Grenades and Shotgun Grenades now create a shockwave + a fast light upon explosion.
- Updated all Chainsaw Explosion effects to more accurately represent the falloff from the explosion.

Lava:
- Fixed gigantic melee hit particle effect.

Ice:
- Updated bullethole decals to fit more accurately onto ice textures.

New features:
- Added a new "Ice_Slide" material for mappers to use! Uses sliding ice mechanics from SM.

อัปเดต: 28 พ.ค. 2022 @ 1: 59am

อัปเดต: 28 พ.ค. 2022 @ 1: 58am

อัปเดต: 23 พ.ค. 2022 @ 7: 44am

General:
- Incorporated fixes from the new SS4 update.
- Optimized and added a few more missing effects.
- Removed redundant particle effect files.

อัปเดต: 18 พ.ค. 2022 @ 4: 47am

General:
- Ported a few SM sounds/particle effects into SS4!
- Updated melee hit sound effect generation parameters.

อัปเดต: 6 เม.ย. 2022 @ 11: 55am

General:
- Updated ranges at which the particles show/disappear.
- Fixed up messy water colours in the particles for the water material.
- Updated particle size logic at distances.
- Fixed certain particles showing up at incorrect heights.
- Few more consistency fixes across the board.

อัปเดต: 6 เม.ย. 2022 @ 3: 33am

General:
- Fixed ECF incompatibility.