Serious Sam 4

Serious Sam 4

Material Overhaul
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Aggiornamento: 30 lug 2024, 7:56

General:
- Implemented cannonball explosion sound effects from SS3/Fusion.

Aggiornamento: 11 apr 2024, 17:06

General:
- Implemented Grenade Launcher and Grenade sound effects from SM.

Aggiornamento: 18 mag 2023, 11:55

Aggiornamento: 9 feb 2023, 11:39

General:
- Updated all effects to have consistent colours throughout.
- Severely improved effect rendering order.
- Grenades and Shotgun Grenades now create a shockwave + a fast light upon explosion.
- Updated all Chainsaw Explosion effects to more accurately represent the falloff from the explosion.

Lava:
- Fixed gigantic melee hit particle effect.

Ice:
- Updated bullethole decals to fit more accurately onto ice textures.

New features:
- Added a new "Ice_Slide" material for mappers to use! Uses sliding ice mechanics from SM.

Aggiornamento: 28 mag 2022, 1:59

Aggiornamento: 28 mag 2022, 1:58

Aggiornamento: 23 mag 2022, 7:44

General:
- Incorporated fixes from the new SS4 update.
- Optimized and added a few more missing effects.
- Removed redundant particle effect files.

Aggiornamento: 18 mag 2022, 4:47

General:
- Ported a few SM sounds/particle effects into SS4!
- Updated melee hit sound effect generation parameters.

Aggiornamento: 6 apr 2022, 11:55

General:
- Updated ranges at which the particles show/disappear.
- Fixed up messy water colours in the particles for the water material.
- Updated particle size logic at distances.
- Fixed certain particles showing up at incorrect heights.
- Few more consistency fixes across the board.

Aggiornamento: 6 apr 2022, 3:33

General:
- Fixed ECF incompatibility.