Arma 3
House Kandosii Aux Mod
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Uppdatering: 26 dec, 2023 @ 19:32

Uppdatering: 21 dec, 2023 @ 18:48

rancor flehs

Uppdatering: 21 dec, 2023 @ 17:54

# Patch Notes

### Added
- Boufe Custom
- Carmine Custom
- Lorgar Custom
- Dysella Z6

### Updated
- Mithu Custom
- Carrion Custom

### Changed
- Took EE-4 off KJW Blaster Burst (spammable burst)
- Altered flight characteristics of Z-6 rockets (more specialized to their archetypes)


### Removed
- Bunch of old customs
- Bunch of deprecated publics

Uppdatering: 18 dec, 2023 @ 11:17

Added -
Guardian Helmet
Maxim custom + jetpack
Changed -
Fixed many optic glass materials
Cordrazine rewritten
A300 sound
EL16 sound
Many display name formats
Changed many publics

increased rancor ROF to 475

Removed -

Uppdatering: 14 dec, 2023 @ 9:43

## Patch Notes

### Added
- New Haldor Custom
- Dare Custom
- Wob'a Custom
- Watski Custom
- Dysella Custom

### Changed/Fixed
- AI DLT-19X dispersion reduced
- Banshee Rangefinder selections fixed
- EE-4 texture updated
- EE-3 plastic LOD's fixed
- Serina jenpack LR fixed

Uppdatering: 7 dec, 2023 @ 13:47

Added -
EE-3 plastic stock
Haldor New Custom
Scorcher Custom
Runi custom
Rykon Helmet
Jetpack framework now allows for custom fuel coefficients, currently unused
Changed -
EE-3 retextured
EE-4 retextured
A-474 retextured
Rancor ROF decreased + recoil adjusted
Fixed DE-10 invisible scope
Removed -
Hid "Vegor" helmet
DE-10 wood + "jaro" variants
Tac-hud hidden

Uppdatering: 4 dec, 2023 @ 14:37

# Patch Notes
### Additions
- Added Ral JT12 LR
- Added Cin Custom
- Added Ghost Custom
- Added Mako Custom
- Added Rykon Custom
- Added Halbino Custom
### Changes
- Hid a bunch of public uniforms
- Re-enabled headlamps (jenna was very silly)
- Changed light JT12 acceleration to be consistent with light Z6 acceleration
- Changed a handful of custom classnames (only Bean is affected by this)

Uppdatering: 1 dec, 2023 @ 18:14

Hotfix:
Hald Ore
disabled headlamps again

Uppdatering: 30 nov, 2023 @ 14:02

Hotfix:
Ral Jetpacks

Uppdatering: 30 nov, 2023 @ 13:10

Additions
- Added Grunt Helmet
- Added Banshee Helmet
- Added Beroya Uniform
- Added default colours for all above & Dal'verd
- Added KJW's Two Secondary Weapons positions for Dal'verd & Beroya
- Added Desert & Woodland public customs for new sets
- Added Bean custom, new format for customs
- Added black scout binoculars
- Added charge up code, not currently enabled
Changes
- Changed default Dal'verd undersuit
- Changed default Dal'verd materials
- Changed Ral textures
- Changed Dal'verd rangefinder to accept hiddenselections
Fixes
- Fixed Amban glass
- Fixed sonar ping path
- Fixed spacek bayonet
- Provisionally fixed headlamps
Removals
- Removed Undersuit uniform (Deprecated)