Arma 3
House Kandosii Aux Mod
Näytetään 201–210 / 483
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Päivitys: 26.12.2023 klo 19.32
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Päivitys: 21.12.2023 klo 18.48
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rancor flehs

Päivitys: 21.12.2023 klo 17.54
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# Patch Notes

### Added
- Boufe Custom
- Carmine Custom
- Lorgar Custom
- Dysella Z6

### Updated
- Mithu Custom
- Carrion Custom

### Changed
- Took EE-4 off KJW Blaster Burst (spammable burst)
- Altered flight characteristics of Z-6 rockets (more specialized to their archetypes)


### Removed
- Bunch of old customs
- Bunch of deprecated publics

Päivitys: 18.12.2023 klo 11.17
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Added -
Guardian Helmet
Maxim custom + jetpack
Changed -
Fixed many optic glass materials
Cordrazine rewritten
A300 sound
EL16 sound
Many display name formats
Changed many publics

increased rancor ROF to 475

Removed -

Päivitys: 14.12.2023 klo 9.43
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## Patch Notes

### Added
- New Haldor Custom
- Dare Custom
- Wob'a Custom
- Watski Custom
- Dysella Custom

### Changed/Fixed
- AI DLT-19X dispersion reduced
- Banshee Rangefinder selections fixed
- EE-4 texture updated
- EE-3 plastic LOD's fixed
- Serina jenpack LR fixed

Päivitys: 7.12.2023 klo 13.47
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Added -
EE-3 plastic stock
Haldor New Custom
Scorcher Custom
Runi custom
Rykon Helmet
Jetpack framework now allows for custom fuel coefficients, currently unused
Changed -
EE-3 retextured
EE-4 retextured
A-474 retextured
Rancor ROF decreased + recoil adjusted
Fixed DE-10 invisible scope
Removed -
Hid "Vegor" helmet
DE-10 wood + "jaro" variants
Tac-hud hidden

Päivitys: 4.12.2023 klo 14.37
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# Patch Notes
### Additions
- Added Ral JT12 LR
- Added Cin Custom
- Added Ghost Custom
- Added Mako Custom
- Added Rykon Custom
- Added Halbino Custom
### Changes
- Hid a bunch of public uniforms
- Re-enabled headlamps (jenna was very silly)
- Changed light JT12 acceleration to be consistent with light Z6 acceleration
- Changed a handful of custom classnames (only Bean is affected by this)

Päivitys: 1.12.2023 klo 18.14
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Hotfix:
Hald Ore
disabled headlamps again

Päivitys: 30.11.2023 klo 14.02
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Hotfix:
Ral Jetpacks

Päivitys: 30.11.2023 klo 13.10
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Additions
- Added Grunt Helmet
- Added Banshee Helmet
- Added Beroya Uniform
- Added default colours for all above & Dal'verd
- Added KJW's Two Secondary Weapons positions for Dal'verd & Beroya
- Added Desert & Woodland public customs for new sets
- Added Bean custom, new format for customs
- Added black scout binoculars
- Added charge up code, not currently enabled
Changes
- Changed default Dal'verd undersuit
- Changed default Dal'verd materials
- Changed Ral textures
- Changed Dal'verd rangefinder to accept hiddenselections
Fixes
- Fixed Amban glass
- Fixed sonar ping path
- Fixed spacek bayonet
- Provisionally fixed headlamps
Removals
- Removed Undersuit uniform (Deprecated)