Crusader Kings III

Crusader Kings III

Travel the Distance
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更新于:12 月 12 日 上午 4:14
作者:pengoyo

-Updated for 1.18.2
-Fixed bug where married characters could sometimes get "lost" on way to a new court
-Fixed bug where you could only romance if attracted to yourself
-Improved asexual romance triggers, including new localization
-Added missing past tense localization

更新于:12 月 3 日 上午 3:54
作者:pengoyo

-Compatibility update with Celebrate Crimes Mod

更新于:11 月 23 日 下午 7:22
作者:pengoyo

-Updated for 1.18
-New game rule for reducing chance of travel events
-AI now takes into account distance when sending wards/guardians
-Schemes are now split into minor, medium, and major distance modifiers instead of just minor and major
-Optimized the code to run faster
-When applying distance to marriage acceptance, ai now takes into account if they are related to the secondary recipient
-New event icon

更新于:10 月 22 日 下午 11:21
作者:pengoyo

-Updated for 1.17
-Improved distance measuring for landless, nomads, and hostages
-Fixed error log when target of scheme is dead
-Compatibility update with Adoption Options

更新于:5 月 27 日 下午 1:50
作者:pengoyo

-Updated for 1.16.2.2

更新于:5 月 13 日 下午 1:24
作者:pengoyo

-Updated for 1.16.2

更新于:5 月 12 日 上午 11:31
作者:pengoyo

-Updated for 1.16

更新于:4 月 23 日 上午 11:22
作者:pengoyo

-Fixed character interaction icon from not appearing
-Added new icons

更新于:4 月 16 日 上午 11:48
作者:pengoyo

-Updated Spanish translations (thanks to Danny)

更新于:4 月 8 日 上午 2:21
作者:pengoyo

-Fixed rare instance where a spouse would travel to the wrong court if the other spouse gained a title while the marriage proposal was being accepted
-Updated for 1.15