Teardown
Gasoline Flamethrower
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更新于:2023 年 7 月 30 日 上午 3:35

- fix not being able to burn things after turning the knob

Not sure what exactly changed, but turning the knob lead to the nozzle being blocked by "something", so I'm guessing an update broke behaviour of raycasting from inside a voxel in some cases.

更新于:2023 年 6 月 2 日 上午 5:33

更新于:2022 年 9 月 15 日 上午 9:28

更新于:2022 年 9 月 10 日 上午 11:59

fix: nozzle keybind defaults not being set correctly if no options haven't been opened yet

更新于:2022 年 9 月 10 日 上午 11:05

feat: improve particles
feat: adjust light colors

更新于:2022 年 9 月 4 日 上午 8:40

feat: add option to set the inventory slot
fix: some options menu quirk, also removed the non-functioning debug toggle

更新于:2022 年 9 月 3 日 上午 4:07

fix: some unnecessary function calls

更新于:2022 年 3 月 8 日 上午 11:26

fix: flame particles sticking to surfaces which sometimes introduced dissimilarities with simulated particles
chore: improve parts of the code base

更新于:2022 年 2 月 15 日 上午 11:44

fix: options resetting when reentering options screen
performance: improve performance by removing unnecessary particles

更新于:2022 年 2 月 6 日 下午 6:06

fix: mod not working after reload

Apparently the "#include" syntax does not work after reloads, so i had to implement a workaround.
Sorry for the inconvenience!