Teardown
Acid Gun
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更新于:2022 年 6 月 26 日 下午 2:45

Updated tool model and color schememe and a few minor things

更新于:2022 年 6 月 13 日 上午 9:13

Can adjust how fast it is shooting particles (ie how many particles per update)

更新于:2022 年 6 月 13 日 上午 8:54

Sounds

更新于:2022 年 6 月 13 日 上午 8:04

Removed the status system as it did not actually do anything and it increased complexity. (mainly didn't work due to potentially corroding on contact)

更新于:2022 年 6 月 12 日 下午 3:04

Can switch off corrosion of medium and hard materials

更新于:2022 年 6 月 12 日 下午 2:54

Quick fix for the prior update

更新于:2022 年 6 月 12 日 下午 2:52

Added an options menu (m in game)

更新于:2022 年 1 月 30 日 上午 3:46

Optimisation

small change to physics: should be more consistent with the amount sticking into a target
(maybe sticking less to surfaces)

更新于:2022 年 1 月 29 日 下午 3:32

-fixed issue with not really corroding things well from the side or at all from the bottom (eg a roof)
-Bug fix for "still corroding after despawning" (not tested)
-small optimisation
-should also corrode hard materials now not just soft and medium (not actually tested)
-also randomised the speed of corrosiion per particle
-randomised particle size (visual only)

-The particle physics had to be changed a lot for the above so the speed of corroding may have changed. Attempted adjust it not to change a lot.

更新于:2022 年 1 月 29 日 下午 12:30

Switched to using Particles instead of voxel bodies. This means now it is global and has a different feel to it.

Still the physics is not very optimised yet.