RimWorld
Bones
Exibindo entradas 1–9 de 9
Atualização: 27/abr./2024 às 8:44

[Auto-generated text]: Update on 4/27/2024 11:44:16 AM.

Atualização: 18/dez./2023 às 6:32

[Auto-generated text]: Update on 12/18/2023 9:32:22 AM.

Atualização: 22/jul./2023 às 19:36

[Auto-generated text]: Update on 7/22/2023 10:36:40 PM.

Atualização: 18/nov./2022 às 14:30

[Auto-generated text]: Update on 11/18/2022 5:30:28 PM.

Atualização: 18/nov./2022 às 14:28

[Auto-generated text]: Update on 11/18/2022 5:28:03 PM.

Atualização: 8/fev./2022 às 4:24

[Auto-generated text]: Update on 2/8/2022 7:24:02 AM.

Several updates since the initial release...
- All 5 fracture hediffs now have icons that appear in the health card window.
- Fracture hediffs are color coded from cyan - magenta based on overall part efficiency.
- Mechanoids can not have broken bones anymore. lol
- Individual finger and toe bones count as "digits" now so having one broken finger will no longer wipe out 50% of a pawns' manipulation.

Atualização: 6/fev./2022 às 22:49

[Auto-generated text]: Update on 2/7/2022 1:49:29 AM.

Fixed and finalized the Hediff_Fracture code for color-coded hediff text in the HealthCardUtil.

Changed finger and toe bones to MovingLimbDigit and ManipulationLimbDigit.

Atualização: 22/jan./2022 às 15:18

[Auto-generated text]: Update on 1/22/2022 6:18:44 PM.

~ Added 5 new health card icons for each type of bone fracture

:)

Atualização: 12/jan./2022 às 7:27

[Auto-generated text]: Initial upload.

Initial Upload, this mod is a meme. Don't expect much. :)