DayZ
DNA Keycards
Näytetään 21–30 / 42
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Päivitys: 15.6.2022 klo 14.04

Päivitys: 15.6.2022 klo 13.12

Fixing BI's 1.18 inventory fuck-ups

Päivitys: 9.5.2022 klo 15.16

Added some buildings and walls for lockout doors.

Small bug-fixes for ammo and magazine config methods.

Päivitys: 17.4.2022 klo 7.42

Removed bloat code. Fixed Null pointer.

Päivitys: 27.3.2022 klo 15.40

Reinstating update : fuckup fixed

Päivitys: 27.3.2022 klo 12.48

Päivitys: 27.3.2022 klo 12.30

Merged Crate and Strongroom System configs.

New config found at Profile/DNA_Keycards/System/Containers" - Verify the settings have copied correctly!!
Once you've verified your settings are the same, you can now delete the folders "Profile/DNA_Keycards/System/Crate" and "Profile/DNA_Keycards/System/Strongroom"

An Icon has been added for notifications.

Fix for bug when activating card or removing card from reader saying 0 uses in the inventory UI. (This is still a thing when you log out with a card in hand, nothing I can do about it, but it's not game breaking so oh well.)

Added a failsafe for when you try to spawn more of something than you have configured to stop accidental null pointer errors/crash reports

Valuables will no longer pick the same entry more than once. To have more than one of somthing, make duplicate entries in config, or set min/max per type accordingly.

Päivitys: 6.3.2022 klo 11.12

hotfix for valuable spawns (again -.-)

Päivitys: 6.3.2022 klo 5.32

HOTFIX Fixed valuables and Materials not spawning.

Päivitys: 6.3.2022 klo 2.47

Version 2 config.
spawn creatures when opening strongroom.
alarms and notifications.