RimWorld
ESCP - Spriggan
Se afișează 1-10 din 14 intrări
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Actualizare: 17 aug. 2024 @ 16:15

[Auto-generated text]: Update on 8/17/2024 4:15:44 PM.

Actualizare: 17 aug. 2024 @ 16:09

[Auto-generated text]: Update on 8/17/2024 4:09:29 PM.

Actualizare: 12 oct. 2022 @ 2:53

[Auto-generated text]: Update on 10/12/2022 2:53:37 AM.

Other than just 1.4 support,
- The world component is now a map component, meaning chopping trees on one map won't increase the risk on a different one.
- Added support for the Winter Taiga biome mod

Actualizare: 20 aug. 2022 @ 13:23

[Auto-generated text]: Update on 8/20/2022 1:23:01 PM.

Mashed fixed a thing

Actualizare: 19 aug. 2022 @ 15:49

[Auto-generated text]: Update on 8/19/2022 3:49:27 PM.

Trees destroyed on day 1 don't trigger attacks/angry spriggan spawns. thanks to mashed, he tolk forever to make this though :D

Also a broken patch for MO, preventing Spriggans from giving bone and fat when butchered, but also breaking the game.

Actualizare: 27 febr. 2022 @ 19:20

[Auto-generated text]: Update on 2/27/2022 7:20:26 PM.

Update pushed to spriggans, just making then unridable with giddy up by default

Actualizare: 30 ian. 2022 @ 14:27

[Auto-generated text]: Update on 1/30/2022 2:27:54 PM.

Defaults to enabled, prevents spriggan raids caused by trees dying for a day after

Actualizare: 21 ian. 2022 @ 7:54

[Auto-generated text]: Update on 1/21/2022 7:54:26 AM.

fixed an achievement tracker*

Actualizare: 10 ian. 2022 @ 15:45

[Auto-generated text]: Update on 1/10/2022 3:45:06 PM.

chance to increase attack per tree cut is now default 0 percent.
this fixes the problem of raids happening too often, you may need to change it yourself if you've already subscribed before this update.

Actualizare: 9 ian. 2022 @ 21:38

[Auto-generated text]: Update on 1/9/2022 9:37:57 PM.
toxic fallout wont trigger spriggans, unless its caused by a machine