RimWorld

RimWorld

ESCP - Spriggan
Näytetään 1–10 / 14
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Päivitys: 17.8.2024 klo 16.15

[Auto-generated text]: Update on 8/17/2024 4:15:44 PM.

Päivitys: 17.8.2024 klo 16.09

[Auto-generated text]: Update on 8/17/2024 4:09:29 PM.

Päivitys: 12.10.2022 klo 2.53

[Auto-generated text]: Update on 10/12/2022 2:53:37 AM.

Other than just 1.4 support,
- The world component is now a map component, meaning chopping trees on one map won't increase the risk on a different one.
- Added support for the Winter Taiga biome mod

Päivitys: 20.8.2022 klo 13.23

[Auto-generated text]: Update on 8/20/2022 1:23:01 PM.

Mashed fixed a thing

Päivitys: 19.8.2022 klo 15.49

[Auto-generated text]: Update on 8/19/2022 3:49:27 PM.

Trees destroyed on day 1 don't trigger attacks/angry spriggan spawns. thanks to mashed, he tolk forever to make this though :D

Also a broken patch for MO, preventing Spriggans from giving bone and fat when butchered, but also breaking the game.

Päivitys: 27.2.2022 klo 19.20

[Auto-generated text]: Update on 2/27/2022 7:20:26 PM.

Update pushed to spriggans, just making then unridable with giddy up by default

Päivitys: 30.1.2022 klo 14.27

[Auto-generated text]: Update on 1/30/2022 2:27:54 PM.

Defaults to enabled, prevents spriggan raids caused by trees dying for a day after

Päivitys: 21.1.2022 klo 7.54

[Auto-generated text]: Update on 1/21/2022 7:54:26 AM.

fixed an achievement tracker*

Päivitys: 10.1.2022 klo 15.45

[Auto-generated text]: Update on 1/10/2022 3:45:06 PM.

chance to increase attack per tree cut is now default 0 percent.
this fixes the problem of raids happening too often, you may need to change it yourself if you've already subscribed before this update.

Päivitys: 9.1.2022 klo 21.38

[Auto-generated text]: Update on 1/9/2022 9:37:57 PM.
toxic fallout wont trigger spriggans, unless its caused by a machine