Space Engineers

Space Engineers

Flight Controller - Basic
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更新于:2022 年 1 月 30 日 下午 5:39

更新于:2022 年 1 月 30 日 上午 8:55

Formatting and cleanup in Visual Studio

更新于:2022 年 1 月 30 日 上午 7:15

Fix undamper status message and input calculation when stopped.

更新于:2022 年 1 月 29 日 下午 8:34

Finishing everything up here.

- Turn on dampeners altitude, hold, and undamp are all off and we are in gravity.
- Clean up configuration so it's easier to read.
- In undamp mode, fix some calculations and a NaN vector error preventing movement when stopped.
- Hold mode and altitude mode use center of mass.
- Increase thrust in altitude mode to prevent altitude loss when tilted.

Under the hood changes:

- GyroController uses world matrix instead of grid matrix, as TVC does with thrust.
- ByMatrix uses TransformNormal, and takes a second argument when converting from local to world.

I have a couple more features I want to add.

- "roller level" to keep the roll level, but allow pitch and turn.
- Max roll based on thrust for roller mode to prevent loss of altitude.

We'll see when that happens.

更新于:2022 年 1 月 26 日 上午 3:22

更新于:2022 年 1 月 24 日 上午 9:23

更新于:2022 年 1 月 23 日 下午 6:18

Basically everything is done now. Added the undamp mode.

更新于:2022 年 1 月 23 日 下午 5:43

更新于:2022 年 1 月 23 日 下午 5:27

更新于:2022 年 1 月 22 日 上午 11:01

Forwart (not a word!) to the latest version again as the bug is not a bug.