tModLoader
PsychedelicPrism
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Actualización: 10 ENE 2022 a las 8:30

Update 0.4.6: Made it easier to hold beams on the player.

Actualización: 9 ENE 2022 a las 18:42

Update 0.4.5: Fixed inappropriately instakilling enemies after reloading world.

Actualización: 9 ENE 2022 a las 18:09

Update 0.4.4: Now able to destroy normally destroyable NPC-based projectiles such as Ancient Light once again.

Actualización: 9 ENE 2022 a las 16:00

Update 0.4.3: Laser barrage no longer scales with enemy defense. Now deals a bit more knockback when fully charged. Made it slightly easier to block projectiles.

Actualización: 9 ENE 2022 a las 15:17

Update 0.4.2: Fixed item use time, which was previously causing issues for those obtaining the item in many prior versions.

Actualización: 9 ENE 2022 a las 14:45

Update 0.4.1: Beam hitscan is now performed from the tip of the second intersection of the secant formed by the beam through the expanding orbital circle, preventing the beams being blocked by walls behind the player while charging up.

Actualización: 9 ENE 2022 a las 7:52

Update 0.4.0: Initial animation now has vanilla Last Prism's rainbow colours, fading to purple, white, then black. Can no longer penetrate walls until dark beams appear.

Actualización: 9 ENE 2022 a las 1:26

Update 0.3.9: Touched on startup particle effects, fixed small visual bugs, slightly improved overall computational performance.

Actualización: 8 ENE 2022 a las 21:53

Update 0.3.8: Fixed some mistakes in the previous update.

Actualización: 8 ENE 2022 a las 21:23

Update 0.3.7: Improved reliability of killing enemies that are not supposed to be killable, such as training dummies. Main attack deals slightly less damage to bosses. Startup animation on first load has been optimised.