饥荒联机版

饥荒联机版

WX 自动化
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更新于:2021 年 12 月 23 日 上午 6:34

Patch Note:
- Balance the moisture damage a WX taking. The damage decreases from full damage to 0 as the WX's remaining "health" decreases, and when its "health" is less than 80%, it won't take any damage.

更新于:2021 年 12 月 21 日 上午 1:40

Patch Note:
- Fix a crash when combat WX tries to find a Strident Trident.
- Fix a bug that all WX stop when getting hit.
- Fix a bug that combat WX doesn't stop attack when its weapon is depleted.
- Fix a bug that combat WX can't use the Morning Star.
- Fix a bug that WX can't get damaged when being wet.
- Adjust the moisture damage so that WX won't be destroyed in rain.
- Abigail won't attack WX too much.

更新于:2021 年 12 月 20 日 上午 12:39

Update:
Beefalo training WX has been added. With enough forage, a beefalo training WX can complete the whole training process. Providing it with forage and a saddle to start, it can take care of herds and collect biofuel nearby. Given a walking cane, it will loop around an ocuvigil nearby to train a courier beefalo; given no walking cane but a practice dummy aside, it will attack the dummy until the end of the universe. As for user experience, the WX dismounts when players approach, and mounts when players leave.

更新于:2021 年 12 月 18 日 下午 6:08

Patch Note:
- Fix a crash in stategraph.
(I messed up the stategraph)

更新于:2021 年 12 月 18 日 上午 8:18

Patch Note:
- Make some changes on stategraph code.

更新于:2021 年 12 月 18 日 上午 4:00

Patch Node:
- Fix a crash when gathering WX hits a juicy berry bush.

更新于:2021 年 12 月 17 日 上午 9:17

Patch Note:
- Fix the LAME transport system. It is more stable and functional now.

更新于:2021 年 12 月 15 日 上午 6:37

Patch Note:
- Fix a bug that farming WX can't identify obstacle on the ground and till in vain.
- Fix a bug that unmanned WX can't go back to a nearby ocuvigil correctly.

更新于:2021 年 12 月 14 日 上午 8:15

Patch Note:
- Fix the bug that Voxola rod cannot be socketed into the platform in Bug Report #4.

更新于:2021 年 12 月 14 日 上午 4:28

Patch Note:
- Try to fix a crash in Bug Report #3 (Not sure if this fix it).