Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warmonger Nuclear Domination
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Update: 31 mrt 2024 om 11:16

Version 2.23: Made this mod dependent on the others, as it should have been from the very start. My sincere apologies for any frustration this may have caused.

Update: 30 mrt 2024 om 16:11

Version 2.22: Adjust Delegation cost. Bind AI-granted WMDs to completed technologies.

Update: 30 mrt 2024 om 14:45

Version 2.21: Fixed typo bug.

Update: 30 mrt 2024 om 13:45

Version 2.20: AI receive free WMDs! Increase Uranium resource tiles, and expand valid tile types. Optimize prerequisites for Domination Victory type. Not required, but recommend to Re/Start new game for new map.

Update: 29 mrt 2024 om 14:26

Version 2.15: Convert mod to fully-SQL driven. Tweak AI favored behavior and diplomacy values.

Update: 27 mrt 2024 om 9:38

Version 2.10: AI now receives free Scout at start, free Slingers, free Builders and Trader units, later receiving siege and air units. Improved AI unit maintenance discounts. Updated AI favored behaviors, and improved attack probability. Updated warmonger penalties, and war weariness. Updated WMD cost and maintenance.

Update: 5 dec 2022 om 16:03

Version 2.02: Improve compatibility with other mods.

Update: 30 okt 2022 om 13:09

Version 2.00: Global discount of maintenance costs on select units. Give AI discounted unit costs on certain eras and difficulties. Grant AI free air combat and support unit. Refine values for AiFavoredItems, GlobalParameters, and PseudoYields.

Update: 11 sep 2022 om 11:09

Version 1.91: Increase AI favored value for air units. Reduce maintenance cost for all air units -2 gold.

Update: 18 mei 2022 om 15:25

Version 1.90: Complete module rewrite of Nuke Happy Warmongers into SQL, utilizing tables not previously considered. Entirely new AI behaviors with massive global parameter revision.