Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warmonger Nuclear Domination
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Mis à jour le : 31 mars 2024 à 11h16

Version 2.23: Made this mod dependent on the others, as it should have been from the very start. My sincere apologies for any frustration this may have caused.

Mis à jour le : 30 mars 2024 à 16h11

Version 2.22: Adjust Delegation cost. Bind AI-granted WMDs to completed technologies.

Mis à jour le : 30 mars 2024 à 14h45

Version 2.21: Fixed typo bug.

Mis à jour le : 30 mars 2024 à 13h45

Version 2.20: AI receive free WMDs! Increase Uranium resource tiles, and expand valid tile types. Optimize prerequisites for Domination Victory type. Not required, but recommend to Re/Start new game for new map.

Mis à jour le : 29 mars 2024 à 14h26

Version 2.15: Convert mod to fully-SQL driven. Tweak AI favored behavior and diplomacy values.

Mis à jour le : 27 mars 2024 à 9h38

Version 2.10: AI now receives free Scout at start, free Slingers, free Builders and Trader units, later receiving siege and air units. Improved AI unit maintenance discounts. Updated AI favored behaviors, and improved attack probability. Updated warmonger penalties, and war weariness. Updated WMD cost and maintenance.

Mis à jour le : 5 déc. 2022 à 16h03

Version 2.02: Improve compatibility with other mods.

Mis à jour le : 30 oct. 2022 à 13h09

Version 2.00: Global discount of maintenance costs on select units. Give AI discounted unit costs on certain eras and difficulties. Grant AI free air combat and support unit. Refine values for AiFavoredItems, GlobalParameters, and PseudoYields.

Mis à jour le : 11 sept. 2022 à 11h09

Version 1.91: Increase AI favored value for air units. Reduce maintenance cost for all air units -2 gold.

Mis à jour le : 18 mai 2022 à 15h25

Version 1.90: Complete module rewrite of Nuke Happy Warmongers into SQL, utilizing tables not previously considered. Entirely new AI behaviors with massive global parameter revision.