Black Mesa

Black Mesa

BMCE Addon - Black Mesa Character Expansion Revised
Näytetään 21–28 / 28
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Päivitys: 20.6.2022 klo 7.08

Additions:
- Added missing _04 face (that being Orville, which was removed from BMCE in the latest update)

Fixes:
- Fixed bug with character manifest

Päivitys: 19.6.2022 klo 6.02

NOW COMPATIBLE WITH LATEST BMCE UPDATE SO MAKE SURE TO UPDATE IT BEFORE INSTALLING THIS!!

Additions:
- Added compatibility for latest BMCE update
- Added Dr. Einstein/Coomer to Anomalous Materials
- Added jacket guards (as seen in Half Life: Extended and Hard-Life). Jacket guards will appear fairly commonly among normal guards.
- Added HECU Pilots (at the moment they will only appear in ST hangar but I plant to add them elsewhere later)
- Added 8point guard cap bodygroup for all male guard models (As seen in Hard-Life). This bodygroup will not be added for female guards because of material/bodygroup limits.
- Added normal and hurt version of closed coat scientists for _02, _03 and _04 skin families and remade _01 versions
- Added Hurt Otis
- Added hardhat prop replacement which matches with hardhat bodygroup NPCs use
- Added boonies for HECU grenadiers (previously only default grunts used them
- Added medic packs for First Response guards
- Added facemask for paramedics
- Allowed constructions workers to be able to spawn alongside other NPCs (Previously they only spawned in few specific scripted instances)

Removals:
- Removed BMBS Otis (New BMCE Otis simply looks better imo)
- Removed all standalone sleeveless models because they are now handled as bodygroups
- Removed female HEV scientists (mainly because of material/bodygroup limits)
- Removed ability to toggle ID cards from most models because of bodygroup limits
- Removed rotating signs because these are now once again featured in BMCE
- Removed secret models (guess you will never figure out why they were there)

Changes:
- Replaced flipped up goggles bodygroup on all maintenance workers with hanging from neck version
- Restored original green caps for HECUs, custodians will still use black caps
- Changes numerous things in character manifest
- Updated both Kleiner and Eli models with new ties
- Changed guard vest on cafeteria males to not include tie since they never use one anyway

Fixes:
- Fixed Kleiner legs (sort of, they still arent perfect but they are better than Paynamia's original model)
- Fixed numerous bugs in the character manifest (including so, so many cases of hairline_buff flex being used on models with caps, seriously BMCE devs, how hard is it to get this right?)
- Potentially fixed some compatibility issues with Hazard Course
- Fixed custodian not being able to heal the player

Known bugs:
- Majority of ID card textures depict older revision of the models, will be fixed for the next update
- HECU shotgunners can appear wearing boonies alongside their balaclavas, not much I can do about this

Päivitys: 15.1.2022 klo 3.21

Additions:
- Added _04 skinfamily as well as all their appropriate guard and scientist models
- Added ID badges for most models (excluding cleansuits and kitchen staff)
- Added extended support for latest version of HECU Realism (if already using it, update it)
- Added scientists with closed labcoats
- Added modified version of Improved Kleiner (by Paynamia) which now has ID badge
- Added modified version of Improved Eli (by Citizen⁵) which now has ID badge
Removals:
- Removed scientist_einstein and guard_benrey (phased out in favour of _04 skin family)
Fixes:
- Fixed HEV scientist animations
- Fixed numerous bugs in character_manifest.txt

Päivitys: 8.12.2021 klo 8.58

- Hotfix for missing first response guard glove textures

Päivitys: 7.12.2021 klo 10.16

- Improved first response security with new vest design which I think looks more bad ass than original one after getting numerous complains about it
- Misc. fixes to character manifest

Päivitys: 1.12.2021 klo 22.09

- Hopefully this time fixed missing HEV hands for good

Päivitys: 30.11.2021 klo 9.44

- Fixed missing HEV hand textures on HEV Personnel

Päivitys: 29.11.2021 klo 6.32

Initial build