Rivals of Aether

Rivals of Aether

(Remake) Jigglypuff
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更新于:2024 年 4 月 26 日 下午 11:27
作者:finmin

v1.9

bug fixes and fun new effects

更新于:2024 年 4 月 23 日 上午 1:49
作者:finmin

v1.8

Various changes to align more with melee puff and buffs to make them more enjoyable to play. I have finally buffed back aerial.

更新于:2024 年 3 月 5 日 上午 3:16
作者:finmin

v1.7

changes to increase faithfulness to melee puff in feel and reduced abundance of options to combo into rest

更新于:2021 年 12 月 28 日 下午 1:20

v1.6

buncha changes nobody cares about to make fit more with base cast including what should be final changes to base stats

更新于:2021 年 12 月 12 日 上午 7:23

v1.5

further rest nerfs to make it align more with rivals' normal kill %s and to make it slightly harder to land

更新于:2021 年 12 月 11 日 下午 5:03

v1.4

sound, hitbox, and damage fixes to better match base game
rest nerf to better fit rivals' standard kill %s

更新于:2021 年 12 月 11 日 下午 1:59

v1.3

adjusted fair, bair, and ftilt hitboxes to better match their visuals

更新于:2021 年 12 月 9 日 上午 5:33

v1.2

this may seem like a lot but most of it is just cosmetic stuff and fixes

fspecial:
changed hit soundfx (medium3->heavy1)

dstrong:
fixed animation
reduced startup (13->7)
increased lag (12->14)
added whifflag
increased hitpause (7->10)
changed hit soundfx (heavy1->heavy2)

ustrong:
fixed animation
increased hitpause scaling (0.6->0.8)

uair:
increased hitstun multiplier (0.8->0.82)

nair:
increased landing lag (6->7)
increased hitbox height (+5 each)

jab:
fixed animation
decreased lag (10->9)
added whifflag
changed hitbox position (more in)
increased jab2 hitbox height/width (26->28 and 35->40)
decreased jab2 damage (6->4)
increased base knockback (3->3.5)
increased knockback scaling (0.1->0.2)

dair:
decreased lag (15->13)
added whifflag
increased hitbox height (30->40)
increased final hitbox height (40->45)
increased final hitbox damage (2->4)
increased final hitbox hitpause scaling (0.1->0.2)

dattack:
increased hitbox width (34->40)

dtilt:
decreased lag (10->9)
increased hitbox height (20->25)

nspecial:
fixed code
decreased hitbox height/width (60->50)
change hit soundfx (medium2->heavy1)

ftilt:
decreased lifetime (4->3)

更新于:2021 年 12 月 7 日 下午 10:45

v1.1

updated to less broken version seen in the gameplay video

更新于:2021 年 11 月 28 日 下午 10:02

v1.0

release!