RimWorld
Alpha Memes
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Mis à jour le : 11 oct. à 0h19

Added Ideology requirement to about.xml

Mis à jour le : 17 sept. à 23h22

[Auto-generated text]: Update on 9/18/2025 8:21:51 AM.

Mis à jour le : 6 sept. à 10h16

v4.05:

Changed internal logic of the Ocular warping ritual so it works again. Animal and dryad will now be killed upon completion of the ritual

Mis à jour le : 25 juil. à 9h16

v4.04:

Resized the flesh rune mote to be a power of 2
Fixed Ocular warping and sparring match rituals

Mis à jour le : 23 juil. à 23h21

[Auto-generated text]: Update on 7/24/2025 8:21:25 AM.

Mis à jour le : 20 juil. à 11h16

[Auto-generated text]: Update on 7/20/2025 8:16:33 PM.

Mis à jour le : 30 juin à 9h18

v4.02:

Tweaked red wood to bring it in line with the changes in Alpha Biomes

Mis à jour le : 24 juin à 7h24

v4.0:

- Updated to RimWorld 1.6
- Added some missing symbols for Sanguophage camps
- Assorted fixes for the rum barrel and its ritual
- Mod options to change number of max memes and such no longer require game reload

Mis à jour le : 8 mai à 1h08

v3.54:

Added: two new "flesh piece" buildings for the Flesh style. These can be placed anywhere, don't block colonist movement, and can be used to "fill" the gaps in flesh styled walls, as well as to decorate around. Idea and credit to Ickura.
Added: Fixed the VRE Sanguophages missing symbols for Sanguophage camps

Mis à jour le : 14 avr. à 8h55

v3.53:

Further Null check for CompMilkable humanlikes
Added Lock for performancefish for GatheringsUtility_InGatheringArea_Patch