Stellaris

Stellaris

Extra Ship Components NEXT
Ergebnisse 51–60 von 97
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Update: 1. Jul. 2023 um 8:32

  • Add advanced archeotech weapon components.
  • Add advanced archeotech utility components.

Update: 24. Jun. 2023 um 5:54

  • Reality Eraser now uses intended set of damage modifiers instead of copying those from lower-tier matter disintegrators.
  • Reality Eraser is now tagged as weapon_type_space_fauna since it's secondary "predecessor" Null-Void Beam has it as well.
  • Add artillery-role Nanite Thought Matrix computer for frigates to match vanilla.
  • Fix localisation error for Small Shredder Autocannon.

Update: 13. Mai 2023 um 8:59

  • Update for the new version of (-NSC2 Season 8-)

Update: 9. Mai 2023 um 9:00

  • Update for Stellaris game version 3.8
  • Add additional tags to weapons.
  • Fix possible bug with NSC titan auras due to scripted variables issues.
  • Fix possible bug Wiirlak ship classes' components due to scripted variables issues.

Update: 2. Apr. 2023 um 9:13

  • Add strategic resources trickle for mercenary enclaves to allow them construction of ships with advanced components.

Update: 14. Mrz. 2023 um 14:35

- Update Chinese Localisation

Update: 14. Mrz. 2023 um 11:57

- revert back to proper version (erronous upload with .git)

Update: 14. Mrz. 2023 um 11:44

Update: 14. Mrz. 2023 um 11:43

  • Update for Stellaris game version 3.7
  • Quantum Computation Node now also increases output of all researchers on the planet.
  • Advanced String Sensors, Psionic Sensors and Precursor Sensor Arrays now have minor stealth detection ability.
  • Fix Nanite Thought Matrix torpedo behavior.
  • Fix Typhoon and Hurricane missile ranges.
  • Finally add in support for Realistic Ships Toxoid shipset.

Update: 28. Jan. 2023 um 7:09