RimWorld
Simple Utilities: Fridge
24개 중 1~10개 표시 중
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업데이트: 2023년 4월 5일 오후 4시 14분

v2.0.7
- This update brings in my new method for managing cache timing, as demonstrated over on my Moonlight mod a couple weeks ago. Normally you'd need to harmony patch the game's ticker to watch the time to know when to periodically update the cache, but this new method doesn't need to do that, greatly reducing harmony-based overhead.

업데이트: 2023년 3월 3일 오후 12시 18분

v2.0.6
- Fixes a harmless error being thrown when clicking around the world using the mod Map Preview.

업데이트: 2022년 12월 25일 오후 11시 26분

Update to no longer use obsolete method

업데이트: 2022년 11월 24일 오후 5시 55분

This build should hopefully resolve the issues with fridges mysteriously not working anymore. The problem stemmed from event maps not deregistering correctly in regards to how the internal cache works.

On the bright side, spending 2 days trying to track down this issue had me giving the code a real overhaul, in a better place now.

업데이트: 2022년 11월 24일 오전 6시 00분

Fixes a UI error that happens if you click an under-construction fridge. This was related to a new 1.4 system was I unaware of until just now. (Note this fix is not retroactive to under-construction fridges, only applies to new fridges. Fridges that have finished being constructed are fine).

업데이트: 2022년 11월 22일 오후 8시 22분

Pending a debugging investigation, the "single map mode" optimization feature (a code loop with less overhead when you only have 1 map) has been temporary disabled.

업데이트: 2022년 11월 22일 오전 10시 30분

NRE fix pt. II

업데이트: 2022년 11월 16일 오후 3시 37분

NRE fix

업데이트: 2022년 11월 14일 오전 2시 59분

Update
- Big optimizations, amounting to about 40-50% faster code in general, especially if you only play on one map (vs multiple colonies).
- Increased component cost to build
- Set min skill needed to build to 5

업데이트: 2022년 10월 31일 오후 1시 07분

Toxic wastepack added to the storage tags.