Garry's Mod

Garry's Mod

Woodland Warzone (but noded)
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更新于:2021 年 11 月 3 日 上午 6:56

更新于:2021 年 11 月 3 日 上午 6:37

This version and all previous versions were simply me testing things and messing around trying to find the most reliable method to preserve the nodes. First attempts were me trying to use the original .bsp name and replace it in the hopes of keeping server persist files and such alive, but testing proved that just making a new .bsp was more reliable and worthwhile, though there are still issues where the game will SOMEHOW find the old less-than-functional nodes. Fortunately this can be fixed with the console command: "ai_norebuildgraph 1" Though ideally this command wouldn't be required at all, it's the best I can do with the anti-decompilation put in place in the original .bsp.

更新于:2021 年 11 月 3 日 上午 6:33

更新于:2021 年 11 月 3 日 上午 6:27

更新于:2021 年 11 月 3 日 上午 6:22

更新于:2021 年 11 月 3 日 上午 6:14

更新于:2021 年 11 月 3 日 上午 6:01