Left 4 Dead 2

Left 4 Dead 2

Left 4 Lib
Viser 11–20 av 24 bidrag
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Oppdatering: 18. aug. 2023 @ 23.12

- Centralized user system

- Support functions for L4B2

- Bug fixes and minor improvements

GitHub Repo: https://github.com/smilz0/Left4Lib

Oppdatering: 4. mars 2023 @ 3.22

- Added function: Left4Utils.HasLaserSight(survivor)

Oppdatering: 17. feb. 2023 @ 9.32

- Added the functions: "CanTraceToEntPos" and "GetDiffAngle"

Oppdatering: 19. aug. 2022 @ 1.45

- Fixed an issue with mutations vscript hooks not being called when using Admin System (if Admin System was loaded before Left 4 Lib).

- Added "Thinkers" to Left4Timers ("Left4Timers.AddThinker(name, delay, func, params = {})" and "Left4Timers.RemoveThinker(name)"). Basically they are repeating timers but with their own dummy entity (useful to avoid overloading the main timers dummy ent think function).

- Improvements to the Load/Save functions of the config files. The content of most configs is now sorted alphabetically and (hopefully) better handling of the end of line characters.

- "concept" key is now case insensitive in ConceptsHub.ConceptFunc so the addon should no longer break if other addons use "Concept" instead of "concept".

Oppdatering: 11. feb. 2022 @ 0.07

- Little bugfix

Oppdatering: 10. feb. 2022 @ 5.19

- Added some stuff

Oppdatering: 6. jan. 2022 @ 2.17

- Added some stuff and fixed some bugs.

Oppdatering: 17. des. 2021 @ 2.09

- Fixed a function not deconding the AMMO_TYPE_MINIGUN correctly

Oppdatering: 8. des. 2021 @ 3.47

- Some stuff added

Oppdatering: 5. des. 2021 @ 4.29

- Just some fixes