XCOM 2
Archmage Class
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更新于:2024 年 9 月 15 日 上午 11:58
作者:Kelvae

Fixed issue with not starting with gauntlets equipped.

更新于:2023 年 1 月 11 日 上午 11:13

Fixed issue where they could spawn without armour.

更新于:2022 年 1 月 25 日 上午 11:36

Hopefully fixed animation issue, if this change affects your existing soldiers, uncomment the lines at the start of the Class Data.

Their shield now scales slightly differently, and is granted by a squaddie ability, since they were sometimes spawning without full shield.

更新于:2021 年 10 月 26 日 下午 9:41

Fixed Localization.

更新于:2021 年 10 月 26 日 下午 8:10

Replaced Rend with a hopefully identical Rend that works with Flame Mana.

更新于:2021 年 10 月 26 日 下午 8:05

更新于:2021 年 10 月 9 日 下午 3:25

Replaced Void Shock at Corporal with Void Burst

  • Void Burst: Causes an enemy to explode with psionic lightning, damaging it and nearby enemies. Costs 3 mana.

Replaced Static Shock at Lieutenant with Magnetic Shock
  • Magnetic Shock: Does fairly high damage to a single target and gives attacks against them bonus aim. Costs 2 mana.

These will only apply to new soldiers unless you rebuild your existing soldier using a console command.

更新于:2021 年 10 月 2 日 上午 10:00

更新于:2021 年 10 月 2 日 上午 9:24