RimWorld

RimWorld

[DN] Custom Mote Maker
Showing 1-10 of 21 entries
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Update: Jul 21 @ 10:35am

4.2.1
  • fix: Loading the game with a moteset set that isn't loaded doesn't break the mod anymore

Update: Jul 20 @ 6:12am

4.2.0
  • feature: Implement Event for other mods to hook into, in order to make it possible to spawn Motes based on custom rules

    I'm cooking something

Update: Jul 20 @ 5:13am

4.1.1
  • fix: only Humanlike pawns will now get motes

Update: Jul 19 @ 6:30am

4.1.0
  • change: Defs are now defined for every texture instead of hot-swapping the textures when a different set is selected
  • change: A set of Motes is now defined by def files instead of by the folder it is in

Update: Jul 14 @ 11:28am

4.0.3
  • hotfix: selection option doesn't stay selected

    tysm @kyrambox for telling me, I'm a doofus

Update: Jul 14 @ 4:01am

4.0.2
  • revert to using the default folder when the last set folder can't be found

Update: Jul 14 @ 3:52am

4.0.1
  • fix unable to preview settings change during gameplay
  • remove debug log message

Update: Jun 12 @ 9:35am

4.0.0
  • Updated for 1.6

Update: Apr 29 @ 2:42am

3.0.3
  • Vehicles shouldn't produce motes anymore

Update: Apr 14, 2024 @ 3:18am

Sorry for the rapid fire updates, I had an issue related to steam and thought I'm doing something wrong

  • Removed unnecessary log entries