Garry's Mod
[VJ] Combine Overwatch Special Forces SNPCs (COSF)
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Actualización: 21 JUN 2022 a las 12:28 a. m.

-Small Update:

-Hopefully Fixed Combine Heavy Guards missing texture faceplate.
-Fixed the autorun file so that the mod can actually be used now lol.
-All Combine Ghosts now don't make footstep sounds.
-Added Royal Ghost and Phantom.
-Renamed Royal Heavy Gunner to Royal Defender.
-Nerfed the hell out of the Combine Heavy Guard.

Actualización: 4 JUN 2022 a las 4:31 a. m.

-Modify the shock troopers elite movement animations to look less buggy. (Done)
-Inventory system / SNPCs can drop certain supplies such as ammo or health kits. (Done)
-Royale Medic trooper and Royale Shielded Shotgun Trooper. (Done)
-Make so heavy AR2 can have the secondary fire. (Done)
-New category for universal troopers / troopers that you would see in all special forces factions with no changes or different physical changes. (Done)
-New dialogue for all NPCs (Done_
-New animations for the Defenders. (Done)
-Gibbing compatibility with a convar to activate and deactivate. (Done)
-New SNPCs.
-New Melee animations.
-Background Radio Chatter.
-Changed how ghost and shielders worked a little bit.

Actualización: 17 ENE 2022 a las 10:36 p. m.

-Gave all NPCs hitgroup flinching.
-Completely reworked the shields.
-Changed how ghost NPCs look to be almost invisible at a distance except the their
weapon.
-Changed elite shock troopers explosion.
-Snipers can now shoot at a person across a map.
-Buffed ghost NPCs damage resistance / now immune to explosive damage types.

Actualización: 1 DIC 2021 a las 8:43 p. m.

-Added more variants of the elite troopers.
-The officer can summon a manhack when alerted to an enemy, and switch to a baton when out of ammo.
-Defenders can switch to an rpg when encountering a boss or armored enemy / tank ect.
-Tweaked shock troopers elite footstep sound time by 0.1.
-Added shielded enemies for all the category's.
-Small tweaks.

Actualización: 28 NOV 2021 a las 2:06 a. m.

-Changed how the Elite shock trooper moves to be slower.
-Changed how some npcs act. E.g. some npcs randomly move while shooting / waiting for enemy to come out of hiding before pushing.
-Fixed improper sounds for the prospekt heavy guard.

Actualización: 25 NOV 2021 a las 3:28 a. m.

-Fixed missing materials for the grenade launcher.
-Change elite captains name to (Defender) as well as the normal special forces defender to (Heavy Guard)
-Added an actual defender for the regular special forces combine.

Actualización: 8 OCT 2021 a las 10:37 a. m.

-Added Royale / Elite Guard troopers
-Added a new special SNPC / Shock Trooper w elite variant ( Elite is taller and has electricity particles shoot out of it. This it to make it easier to distinguish in combat. The elite can also explode on death causing heavy damage, which can instantly kill players and NPCs alike.) also death animation plays before explosion.
-Added Elite captain.
-Added new trooper type (Defender)
-Added new machine gun as well.

Actualización: 7 OCT 2021 a las 6:43 a. m.

:Big Update:
-Added dozens of troopers for the prospekt guards.
-Gave the elites and prospekt guards their own category's.
-Snipers crouch when idle.
-Fixed a couple of bugs.
-Fixed problems with officer animations.
-Added field medics / elite variant as well.

Actualización: 3 OCT 2021 a las 7:28 a. m.

-Added heal animation, two melee animations and a call for help animation for the officer.

Might make it so the officer can spawn a manhack.

Actualización: 3 OCT 2021 a las 1:08 a. m.

-Added "Combine Officer"
-Added new weapon.
-Fixed Sparking for certain troops.