RimWorld
Researchable Stat Upgrades Rewritten
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Actualización: 23 OCT 2022 a las 13:27

Update for 1.4/Biotech compatibility on 10/23/2022 4:26:47 PM.

News:
I'm planning a full C# rewrite when I next get a few days off from other responsibilities. The source is an absolute trainwreck of four different people's programming styles, and I'd like to see it cleaner, if not more efficient.

Actualización: 13 OCT 2021 a las 9:56

Update on 10/13/2021 12:55:52 PM.

UPDATE 1.1.2

Fixed Medical I providing a 50% boost rather than 5% by default.
You'll have to either reset the mod config or manually change it back, but when the config first created it is now fixed.

Actualización: 17 SEP 2021 a las 13:23

Update on 9/17/2021 4:23:10 PM.

UPDATE 1.1.1

Should have fixed the wonkiness with the ModConfig. If not, try resetting the Mod Config in "More Mod Settings"

Actualización: 17 SEP 2021 a las 11:02

Update on 9/17/2021 2:02:11 PM.

UPDATE 1.1.0

!!!NOW REQUIRES XML EXTENSIONS!!!

Added Mod Config options and fixed a couple bugs. If you find anything isn't working with the mod config, please let me know!

Actualización: 17 SEP 2021 a las 7:25

Update on 9/17/2021 10:25:29 AM.

UPDATE 1.0.3

Fix incompatability with Achtung
Fix double Thought generation with Nutrient Paste Flavoring

Actualización: 11 SEP 2021 a las 12:08

Update on 9/11/2021 3:08:16 PM.

UPDATE 1.0.2

Fixes incompatibility with Numbers.

Actualización: 9 SEP 2021 a las 15:12

Update on 9/9/2021 6:11:57 PM.

VERSION 1.0.1

Ideology Slaves will no longer get combat bonuses.

For mod-makers who want to piggyback off the research-dependent stat modifier system, you can see how to restrict Ideo Slaves from getting bonuses in the combat patch file :)

Actualización: 9 SEP 2021 a las 10:11

[Auto-generated text]: Initial upload.