Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
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Uppdatering: 6 nov, 2021 @ 19:10

- Maybe fixed the medkit issue

Uppdatering: 6 nov, 2021 @ 19:03

- Maybe fixed the medkit issue

Uppdatering: 6 nov, 2021 @ 2:36

- Fixed healing sound on death issue

Uppdatering: 6 nov, 2021 @ 1:44

- Added medkit, animated by Arqu
- Fixed melee in multiplayer

Uppdatering: 1 nov, 2021 @ 21:06

- Added Riot Shield, model from the game, animations by Arqu
- Assault rifles all bumped to 3 shot per kill minimum
- Minimum range of assault rifles decreased dramatically

Uppdatering: 30 okt, 2021 @ 18:37

- Nerfed gas grenade
- Added option to not resupply grenades

Uppdatering: 30 okt, 2021 @ 17:25

- Fixed attachments disappearing issue

Uppdatering: 30 okt, 2021 @ 0:16

Added HP panel to HUD, with a lovely Kaomoji face to comment on your current state

Uppdatering: 29 okt, 2021 @ 21:24

- 40mm Thermite grenade is now the Flechette round. It acts like a more accurate, less powerful version of the 40mm BUCK round.
- 40mm BUCK round accuracy improved.
- Modified the stats which show up in the C-menu.
- Added tips for where to learn about TacRP controls, and a controls guide accessible next to the TacRP options.

Uppdatering: 29 okt, 2021 @ 6:35

- Added P90, a fast-firing, low-recoil SMG with a deep magazine and good long-range performance.
- Added KS-23, a more traditional video-gamey shotgun with extremely powerful shells and abysmal spread.
- Added Zvezda Shells, flashbang slugs that can be fired from the KS-23.
- Added 8x scope for all weapons that support the ACOG.
- Changed blind fire to a predicted command. It is now ALT + W, like in Tarkov.
- Added corner blind fire. Use ALT + A to blind fire left.
- It is now possible to disable the HUD.
- Damage ranger shows shotgun potential maximum damage vs minimum damage.