Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
Viser 71–80 av 99 bidrag
< 1 ... 6  7  8  9  10 >
Oppdatering: 6. nov. 2021 @ 19.10

- Maybe fixed the medkit issue

Oppdatering: 6. nov. 2021 @ 19.03

- Maybe fixed the medkit issue

Oppdatering: 6. nov. 2021 @ 2.36

- Fixed healing sound on death issue

Oppdatering: 6. nov. 2021 @ 1.44

- Added medkit, animated by Arqu
- Fixed melee in multiplayer

Oppdatering: 1. nov. 2021 @ 21.06

- Added Riot Shield, model from the game, animations by Arqu
- Assault rifles all bumped to 3 shot per kill minimum
- Minimum range of assault rifles decreased dramatically

Oppdatering: 30. okt. 2021 @ 18.37

- Nerfed gas grenade
- Added option to not resupply grenades

Oppdatering: 30. okt. 2021 @ 17.25

- Fixed attachments disappearing issue

Oppdatering: 30. okt. 2021 @ 0.16

Added HP panel to HUD, with a lovely Kaomoji face to comment on your current state

Oppdatering: 29. okt. 2021 @ 21.24

- 40mm Thermite grenade is now the Flechette round. It acts like a more accurate, less powerful version of the 40mm BUCK round.
- 40mm BUCK round accuracy improved.
- Modified the stats which show up in the C-menu.
- Added tips for where to learn about TacRP controls, and a controls guide accessible next to the TacRP options.

Oppdatering: 29. okt. 2021 @ 6.35

- Added P90, a fast-firing, low-recoil SMG with a deep magazine and good long-range performance.
- Added KS-23, a more traditional video-gamey shotgun with extremely powerful shells and abysmal spread.
- Added Zvezda Shells, flashbang slugs that can be fired from the KS-23.
- Added 8x scope for all weapons that support the ACOG.
- Changed blind fire to a predicted command. It is now ALT + W, like in Tarkov.
- Added corner blind fire. Use ALT + A to blind fire left.
- It is now possible to disable the HUD.
- Damage ranger shows shotgun potential maximum damage vs minimum damage.