RimWorld
Customize Animals
目前顯示第 41-50 項,共 54 項
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更新:2021 年 9 月 21 日 @ 上午 11:35

[Auto-generated text]: Update on 9/21/2021 8:35:28 PM.

Added Attack Damage & Attack Cooldown settings

I had intended to make every attack editable separately, but after running into some problems for how to save and load changes without causing potential issues if attacks were added or removed (by mod authors or game updates), and after coming to the conclusion that it would have been too bothersome for an average user (myself included) to handle, decided to simply add two settings for all attacks which allow changing the attack damage and cooldown as a modifier.

Attacks, or rather "Tools", as they are known in the Defs, are actually a lot more complex than "Damage / Cooldown = DPS".
They include variables for damage, cooldown, chance factor (complicated how that factors in), armor penetration, possible damage types (known as "capacities"), "extra damage" and "surprise extra damage" (things like having a special chance for stunning), linked body parts, and so on.

Aaaanyway...sad that it didn't work out how I planned, but I'm confident this solution is easier to handle for the user as well as much less problematic for me.

更新:2021 年 9 月 17 日 @ 上午 11:03

[Auto-generated text]: Update on 9/17/2021 8:02:54 PM.

Added Food Type & Will Never Eat settings

更新:2021 年 9 月 12 日 @ 上午 9:49

[Auto-generated text]: Update on 9/12/2021 6:49:04 PM.

Added Market Value setting
Added Meat Amount & Leather Amount settings
Added ArmorRating settings for Sharp, Blunt & Heat
Added Manhunter On Tame Fail & Damage settings
Added global setting that allows modifying Animal Training Degradation
Added Toxic Sensitivity setting (hopefully I never have to type "Sensitivity" again...)
Added Carrying Capacity setting
Added global setting that allows for base* Carrying Capacity to affect carried mass for caravans (*typically Carrying Capacity is affected by manipulation, this setting only affects the capacity via the base value, ignoring manipulation)
Added Caravan Riding Speed setting; allows you to make animals rideable in caravans and set their speed bonus
Added Life Expectancy setting (it really doesn't matter though)
Added Pack Animal setting; allows you to turn animals into pack animals (using a dummy texture for animals which lack pack textures)

Enabling/disabling roaming should update the animal selection list for pens without requiring you to reload the save file.

更新:2021 年 9 月 5 日 @ 下午 1:53

[Auto-generated text]: Update on 9/5/2021 10:53:37 PM.

Added Predator / Maximum Prey Body Size setting

更新:2021 年 9 月 5 日 @ 上午 9:20

[Auto-generated text]: Update on 9/5/2021 6:20:23 PM.

Added Move Speed setting
Added Nuzzle Interval setting

更新:2021 年 9 月 4 日 @ 下午 4:04

[Auto-generated text]: Update on 9/5/2021 1:04:23 AM.

Added Body Size setting
Added Hit Points (Health Scale) setting

Fixed Reset-button tooltip showing wrong default values

更新:2021 年 9 月 4 日 @ 上午 10:10

[Auto-generated text]: Update on 9/4/2021 7:09:53 PM.

Added options to disable body size limits for Rescue & Haul training.

更新:2021 年 9 月 4 日 @ 上午 3:35

[Auto-generated text]: Update on 9/4/2021 12:34:52 PM.

Added Filth Rate. Reworked code behind RoamMtbDays and Temperature settings.

更新:2021 年 9 月 2 日 @ 下午 3:54

[Auto-generated text]: Update on 9/3/2021 12:54:29 AM.

Added Hunger Rate setting. Had to use rounding to stop values from showing up as "changed" when display values were recalculated.

更新:2021 年 8 月 31 日 @ 下午 3:28

[Auto-generated text]: Update on 9/1/2021 12:28:08 AM.

Reworked text input handling for numerics. Should make typing negative numbers and fractions easier.