RimWorld
Fav Locker (Continued)
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Actualización: 2 SEP a las 11:42

1.6.1 - Fixed ship-travel issue

Actualización: 23 JUL a las 13:54

1.6.0 - Mod updated for 1.6 and passed autotests

Actualización: 26 ABR 2024 a las 11:34

1.5.0 - Updated for 1.5

Actualización: 7 DIC 2023 a las 13:36

1.4.9 - Rebalanced the autorepair to use plasteel instead
Added checks for apparel that cannot be worn due to bionics, locked or biocoded
Fixed the updating of comps when adding/removing repairing features.
Used DeepL to update translations for ChineseSimplified, French, German, Japanese, Russian

Actualización: 5 DIC 2023 a las 13:28

1.4.8 - Power-armor stations can now repair armor using power and steel when Advanced Fabrication is researched.
Used DeepL to update translations for ChineseSimplified, French, German, Japanese, Russian

Actualización: 4 DIC 2023 a las 8:11

1.4.7 - Fixed powerarmor station not rejecting too worn armor

Actualización: 4 DIC 2023 a las 6:27

1.4.6 - The locker should now respect locked apparel, like the warcaskets in Vanilla Factions Expanded - Pirates

Actualización: 23 OCT 2023 a las 12:03

1.4.5 - Added support for Vanilla Armour Expanded thanks to Llama3013

Actualización: 5 OCT 2023 a las 11:54

1.4.4 - Fixed the extra patches for the Protector Armor/Helmet

Actualización: 6 MAY 2023 a las 12:25

1.4.3 - Removed references to a UT_Apparel_ProtectorateArmor that has been removed from the UltratechAlteredCarbon mod